Hi,
Ryan Smith of RSGames and I are beginning development on a 3D shooter game. The object of the game will be to destroy your opponent. The game will take place on a playing field which will either be chosen randomly or from a preset map. The game board will have landscape objects, such as mountains that will present obstacles to the player but special items such as the ability to fly, invisibility, weapons, etc. will appear on the board from time to time.
As you can see, we only have a basic outline of the game, so we're hoping some gamers on the forum can provide us with some suggestions. what would you like to see in this type of game? How should your opponent be destroyed? Should each player have a base? Should each player be a robot rather than a person?
Looking forward to hearing your suggestions.
Mike