Valiant Galaxy Associates is proud to announce the release of Expanding Known Space, the third title in our flagship line of science fiction games. The year is 2850 and the freedom-loving frontier planets of the interstellar Union are about to launch a pre-emptive strike against the encroachments of the authoritarian Solarian Federation. The First Interstellar Wars are beginning, and it is up to you to win the war quickly and with as little loss of life as possible.
Expanding Known Space is self-voicing and uses recorded human speech. The game, like many of our other titles, features both map and menu modes. The map is 20 by 20 and features 40 planets and 40 static hazards. The map is different for each game. Over 50 hot keys have been added to aid in navigation and information gathering. However, most players use about a dozen regularly.
The game features five difficulty modes, four victory conditions which can be customized, five AI modes, and allows for manual or automatic selection of the player’s initial planets. Besides these options, nine missions have been included which change starting conditions or victory conditions during the game. These include such options as starting with only your capital planet and no ships, a lightning mode which allows for a quick game focused on colonization and is used for the free demonstration, and a total war mode where all planets begin play colonized and garrisoned and the player must win through a military victory.
The game play uses a phase system similar to many board games to handle game play. Purchase phase allows the player to build units to replace those that might be lost in the coming turn. At this time random events occur that help or hinder the player’s war effort. Movement phase is a map phase and allows the player to survey the situation and move forces to accomplish goals. Combat phase resolves any combats resulting from the movement phase. Placement phase allows the player to use map mode or menus to select where and how much to place on his planets. Several automatic routines have been added to aid players including an auto damage routine and an automatic placement routine that places ships as evenly as possible on all planets. The game features other innovations such as an autonav option, the ability to group ships in fleets, and the ability to send ships on an automated scouting routine to find undiscovered portions of the map. Further, the game can be saved and loaded later.
If you wish to try the game, the mission lightning mode which allows a ten turn game where you race to outcolonize the computer is available. Simply hit escape once the game tells you you are not logged into guidedog once you have started a new game. If you wish to purchase the game, you can use the links below. The game retails for $19.99 U.S.
To read the documentation visit
To download the game visit
https://www.valiantgalaxy.com/eks/Expan … taller.exe
To purchase the game, visit