Hello!
I'm really tempted to start writign something serious in C#! However, I do not see any example project in C# and I know there was one, written by Rastislav. Does anyone have it?
Telegram: Nuno69a
E-Mail: nuno69a (at) gmail (dot) com
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AudioGames.net Forum → Developers room → C# game example?
Hello!
I'm really tempted to start writign something serious in C#! However, I do not see any example project in C# and I know there was one, written by Rastislav. Does anyone have it?
Nope don't have it, but that would be interesting to see!
Hi. Here it is.
https://www.dropbox.com/s/e26rcavpj93e6 … e.rar?dl=0
Im trying to do a little game in c# but well, for now I didn't get succes
Thanks.
Lol, 3DVelocity? I understand it's code but still. I need something simpler hahya.
Would be even better if someone could post an api reffrence or something like that for the bgt kit.dll
It can only do Speech.Speak for now
@Nuno69: yes, and sounds playing, positioning, handling bgt like timers, strings encryption / decryption, raw bytes encryption and strings hashing.
in Python version of BgtKit, window handling like in my example game is also included, I will probably do the same in C# version sometime in future as it appeared very effective.
You can use VisualStudio's object inspector to check out the apis. Although there are no comments, I still think they are straight-forward enough.
But keep in mind, that this is not an official release. I have used it in the game because I needed its functionality, but I haven't released the library itself. It doesn't mean, that it won't work, C# version is at pretty good stage, just if you try to play a sound before you load it, it's your fault.
Best regards
Rastislav
Oh interesting didn't know about visual studio object inspector. Thanks
didn't know about visual studio object inspector.
Don't make people laugh
@nikita, maybe he didn't use that monster?
3-D velocity is opened source, go take a look at it
Lol no I never used it. Although if that's something other than intellesense cause I usually found the libraries function names via that.
At 10, laughing at other's lack of knowledge is what I hate the most. It's like you know everything and anything? Armed with a tun load of wisdom and wit? If you did then lucky you, but others are not the same as you esteemed sir. Heck this feature is optional anyway.
At 13 as far as I know, it's a way to list all objects with propperties and methods, allowing you to modify or view them. I could be wrong though since I don't make use of VS but apparently 10 could enlighten the subject a bit for us all?
No Kianoosh, itr's something slightly differentm, you can view the library in a more convenient way
Sorry for reviving this topic, but I've been considering getting into c# game development and the link no longer works for the example game. So I was wondering if anyone can post a more perminate link?
Hi there,
@18: he will do so right now. After he discovers C#, he won't want anything else.
@16: Here is a new link, temporary again. May be it would be good to upload the thing on a more stable place, if people find it useful:
http://leteckaposta.co/file/352578638.1 … bcb98a1/cs
Version of BgtKit used in this gameis quite out of date, as it doesn't support 64-bit builds, like the current version does, but never mind that, the programming techniques used are uptodate and modern, although there isn't a single line of comment which would make a sense (typical for my code), so if you don't understand something, just feel free to ask.
Note that this sample assumes that you're familiar with principles of object oriented programming and inheritance, otherwise it won't make much sense I guess.
Best regards
Rastislav
@18, once I found c#, I'm sticking with that, started console apps and now am trying for games.
Sorry for double post, but @19, how exactly do I use that website? I don't see a download button
@21: it seems the link got messed somehow, I have edited the post with a new link. It should work now.
Best regards
Rastislav
@23: Hmm, interesting, it worked yesterday, don't know why it doesn't start the download automatically now. Anyway, downloading is very simple, just click on the SampleGame.zip link, it's a part of the first heading.
Best regards
Rastislav
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