Here are a few more ideas.
Add some vines/ropes that swing around. It would be fun to make trees and then have to swing on the vines to get up or maybe jump from vine to vine. Imagine swinging on a vine trying to shoot up or down at someone or something. That would be very challenging.
When you're on a platform like a branch or bridge, the player should have the chance to fall if attacked. I think the probability should go up when using the fists or grenades, because physically those are more effective and would knock you around. Let's say the probability happens when your y-axis is greater than 0.
I still think helicopters and tanks would really make this game awesome! I'm thinking about flying around in the air, picking off players who were on branches or in copters of their own. Let's take the battle to the sky! Tanks would also be great for those who wanted to duke it out on the ground.
I don't know how sophisticated the AI is, but it would be fun to add them to the online mode. Not only are you dealing with other human players, but the AI as well. If possible, you should give them most of the abilities the player has so they could pursue you up into trees, or take to the skies if you ever add helicopters. Of course, maybe the AI option should be able to be toggled, so if people wanted a pure PK experience, that would remain an option.
How about adding random wildlife that's bad to shoot? If you do, you lose points. I'm sorry, I just love all these ideas that could make this game so much better.
The /deleteme command appears to be broken. It disconnects you, but the player data isn't deleted. Also, fire doesn't appear to sync properly between clients. Fire will appear for one player but there will be nothing there for another. Strangely, the other players can hear when the player takes damage in the nonexistent fire. If mines, time bombs, movement, and
everything else can, fires should as well. Is this too difficult to fix?
Charlie, is there a way to retrieve a lost password? I've got a friend who forgot her password. I have the player data,but it appears to be encrypted. Is there a way to retrieve or change the password?
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You may access my NVDA Remote, Three-D Velocity, Sound RTS, and Road to Rage servers by using the address christopherw.me. Road to Rage uses the default 6789 port.