I've written and deleted what I want to say here at least five or six times now.
I want to start by saying that getting any commercial project to a state of completion and out into the marketplace is an achievement, especially if it's something that you've never attempted before. So, congratulations to @MyTrueSound on that. Celebrate it.
Regarding the game itself, if you listen to what is being said in many of the comments posted here, removing the emotion if need be - and, yes, I've read the entire thread - there is some seriously solid feedback. Well done to those who posted. These comments deserve to be honoured, even the ones that do seem negative or contentious on the surface.
If I could add something to that feedback, I get the feeling that not enough QA was done before the game went out. QA is crucial. Having worked in the games industry for over a decade and a half, I have often had it drummed into me, "Never trust a market of one." While that saying is mostly used in marketing, it's point is: the opinion, ideas or feedback of one person is great; but it's never enough when you are creating something for a much larger audience. I am unaware of the developer's QA process, but given that the same feedback has been reiterated numerous times in this thread, it would indicate that the QA and testing might not have involved as many voices as it needed.
My other concern that has not been raised in this thread - though it was, in some part, raised from a different angle and treated as contentious - is that if GoldGun is to be a series, and this episode is going to be the entry point for every new player, then taking a hard line stance on not improving episode one might be a misstep. A decision like that would force every player to work their way through the not-so-great episodes before they get to the ones that the developers feel are of a professional quality (their words, not mine). That's not a player journey that makes a lot of sense, and the drop off rate of player retention might have significant consequences.
All that said, I hope MyTrueSound is encouraged. I hope they have learned a huge amount from the experience of producing this episode, and continue to have a hunger to create great gaming experiences. I'll personally be there to play them all, and will continue to support them.