2019-01-15 19:38:35

Hi all. Well I was testing the demo of resident evil 2 remake, which only lets you play for half an hour, but I noticed that the inventory system, the movement and the firing system is still the same has in resident evil 7. I guess, with a lot of patience , the game will be 100% doable. with some difficulty in some puzzles. What do you think? I can't post a recording because well, the game only leth you play for half an hour but well, january 25 is nearby... big_smile

Sorry for my english

2019-01-15 21:07:32

Hi
Sory for my bad English.
I'm curious. How the game is playable? For the mooves? Gunfight and all that?

Thanks

2019-01-15 22:42:40

Hi.
I haven't tried the game. But it is quite interesting how the Resident Evil games are different.

Best regards SLJ.
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2019-01-15 23:42:16

@2. Well, how I can explain hmmm. Wen you walk, if you hit a wall, your character stop's and same for the walking sound. this is very useful, because we can memorize all the maps, like playing swamp or rtr. For fight, we have the autoaim assist, wich workx wiht a joistic and with the mouse, and the enemies are very audible, all of them have sounds for all theyr movements, so its very easy to know where they are.

Sorry for my english

2019-01-16 02:14:02

is this for xbox 1? also. is there a guide for 7?

2019-01-16 04:29:40

i've played it's demo version and the movement is kindda stupid you'd get lost in their maps

2019-01-16 08:33:05

There's a PC workaround which let's you play without time limit.

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2019-01-16 08:47:01

Interesting stuff. I'll check that out.

Best regards SLJ.
Feel free to contact me privately if you have something in mind. If you do so, then please send me a mail instead of using the private message on the forum, since I don't check those very often.
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2019-01-16 10:12:33

I think that must be very difficult.
I explain. The fact that the character don't run when we are against a wall, is good.
But for the move, how work that? We must play with the camera for turn etc, so we must very lost in the map.

2019-01-16 11:03:39

lirin can you  send that to me on private because my time limit is finished and can't play it anymore, thanks.

2019-01-16 12:09:40

Here's the link to the trainer where you can stop the time:
https://www.mediafire.com/file/np49o8tg … -crack.zip

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2019-01-16 17:46:16 (edited by alisson 2019-01-16 17:49:43)

@9, I don't tryed this on resident evil 2 remake. but in resident evil 7, wen you turn with the mouse, the character make a footstep sound. and well, hou I can say. Wen you turn, you turn only to the 90 degrees. for example, if you are in the direction nort and turn a bit of the right with the mouse, you turn to the east, same for the other directions. And well, the aim assist help's aloth because you don't need to move much the mouse to aim the enemies.

Sorry for my english

2019-01-16 17:52:54

sorry for the double post.
@5, you have a guide of resident evil 7 by @seb2314 in the following link
https://forum.audiogames.net/topic/2651 … nt-evil-7/

Sorry for my english

2019-01-16 18:24:09

Don't forget that these games are not going to be enjoyable by everyone. If you have a good memory to remember the layout of different maps, if you're patient and are willing to follow a text walkthrough or you have time to explore on your own, then you'll enjoy it. But if you're not patient or you don't have hours to spend with a game, don't bother. I will definitely buy this game when it comes out, however the time I have for gaming is limited.

2019-01-17 09:59:33

I find that it's very interesting.
I don't realy understand how the moove and target can be possible, but I verry interrested!