2019-01-11 18:11:36

I've heard complaints about certain control schemes for moving around in mobile games. Is there a game that does navigation well? If not, are there any ideas on how it should be gone about?

看過來!
"If you want utopia but reality gives you Lovecraft, you don't give up, you carve your utopia out of the corpses of dead gods."
MaxAngor wrote:
    George... Don't do that.

2019-01-11 18:55:04

Do you mean interface navigation or navigation as in actual movement? For the second, I personally like how a blind legend does it, simple but effective. Others tend to like tilting your phone too but I personally was never too much a fan of that.

2019-01-11 19:05:31

As in actually movement, navigating the game-world.

看過來!
"If you want utopia but reality gives you Lovecraft, you don't give up, you carve your utopia out of the corpses of dead gods."
MaxAngor wrote:
    George... Don't do that.

2019-01-13 11:14:01

I ask partly because I've heard people complain about the way A Blind Legend does it, and I'm also wondering about viable levels of complexity. Ex, what's the closest a mobile game could get to Swamp-like?

看過來!
"If you want utopia but reality gives you Lovecraft, you don't give up, you carve your utopia out of the corpses of dead gods."
MaxAngor wrote:
    George... Don't do that.