@jsenter: Yes, either make the tutorial longer, or make an extra slow mode. I would really like if the game was turn based instead of time based. I don't get the reason for making such game time based. People with normal sight can navigate this game much faster than us who are using Voiceover. We either have to swipe through all the information, or know in which area we can find what we need. People with normal sight can easily and quickly get a full overview of the current status, how many resources you have and what you need to build. When you have got this overview, which might take like three seconds with normal sight, it takes less than a second for you to press the right icon to build what you need. When using VOiceover, even with fast speed, it can take between 10 and 30 seconds to get the current status. Then, you need to find the right icon to upgrade. Even when you are doing that, you also need to keep an eye on the time which is ticking at the top of the screen. Therefore, the time based thing makes it much more difficult for blind gamers than sighted gamers. It doesn't make the challenge equal. I'm not trying to make you change your mind. I'm just telling the difference. Is there anything in the game which makes the time based thing a must?
@Dark: Thanks a lot for your explanations. I didn't got the difference between defence and offence. I saw the defence and offence text, and was wandering why I couldn't click on those.
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Happy gaming... :D