I was messing around with some code and wanted to see if a particular approach to a card game would appeal to players. It's a system where you start with a small deck of cards, usually giving the player 2 choices to pick from. The choices can create new cards that are shuffled into the remaining deck, sort of allowing a story to unfold based on the choices the player makes. It's nothing special, but I was testing the idea by putting together some Swamp themed cards and it was working well enough that I figured I might as well post it.
I often test little ideas like this, because I want to see if they play out the same as they do in my head when I first get the idea. In this case, it works pretty closely to how I imagined, but it's also walking the line to feeling like any average "choose your own adventure" book, which was not the goal. I'm not sure if anything would come of this, but as I said, it was worth testing.
I basically never post these little test projects, but this one would up being quite playable even though it's small, so posting it won't do any harm.
Edit: I've updated the download link because this is now a bit more developed than the example game I first posted. People can create their own games using this little game engine (named Dynamic Deck), and compile them to distribute to others. The Swamp themed game is included as an example to help get people started. People are free to add onto the example game, or start from scratch to make something completely unique.
Please try out my games and programs: