2018-12-19 05:37:32

when will the theme manager and player manager be ready?
I was going to create a computer player that is intentionally stupid.

"battle axe! battle axe! battle axe! battle axe! battle axe! battle axe! "
-id software, 1995

2018-12-22 23:37:36

Hello again,

I have uploaded a new version available on my website.
The following updates were applied.

- NVDA Auto rate and speak wait calculations.
This means that nvda responses just like sapi.
When the speech is finished the game continues.
However if you wish to interupt the speech simply press left control on your keyboard.

-Fixed random generator.
There were issues with double rolls constantly.
I have now used cryptography for random number generation.
Which should solve the issue.

- Fixed Menu out of range.
This was a small bug that is resolved.


Again hope you guys enjoy.
If you want me to create more themes let me know.

Also the theme manager and player manager will be available in a while.

Happy Holidays to all.

Homepage: http://xsense.venict.nl
Skype: xsense29

Thumbs up +1

2018-12-24 23:36:14

new theme sugestion: UK, based on the oficial UK version of the game. it should be level one, just like the default Atlantic City Board.

"battle axe! battle axe! battle axe! battle axe! battle axe! battle axe! "
-id software, 1995

2018-12-28 17:53:32

I really wish this game would work out more with less bugs. as the main one is  for me anytime I get into a trade or even if the other players do, it just quits responding. and I have to shut the game down with an endtask in the task manager.
sad


If I can help beta test this out. let me know how I could help this project. its a cool consept. Best of luck with it!

Thumbs up

2018-12-29 10:38:04

Hey, Xsense.

Here is some suggestions for some different themes. How about themes base on different holidays.
Such as the following. Christmas, Halloween, Thanksgiving, Birthday, New Years, Valentine, Saint Patrick, Forth of July.

Also a Astronomy. These suggestions would be awesome if you add them.
You could have music for each board. For exsample if you play on the Christmas board it could have a Christmas music playing in the back ground.

Thumbs up

2018-12-29 12:51:32

Hello all,

To answer your questions and suggestions,
For the trade system i have tried replicating the issue but was unable to.
The game seems to be running fine for me.
And i havent had anyone report this issue to me either.
If more people encounter that the game freezes when trading let me know.

As for theme suggestions
I will create certain themes some were allready in the works.
I will list the themes currently in progress below.

- Magical Winter (Christmas theme).
- Haunted Valley (Horror theme).
- Planetarium (Space theme).

A side from that i am working on a new game.
A fishing adventure , tycoon , management, quest game.
Whichc is currently my second focus and still working on Luna stories my binaural 3d survival horror game.
So combining all those things might take a little bit of time but i will try to push out the new themes as soon as possible.

Again,
Thanks for all suggestions
Keep them coming smile.

Greetings,
XSense

Homepage: http://xsense.venict.nl
Skype: xsense29

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2018-12-29 20:55:01

aww! well best of luck and luck with all of your various projects, maybe focus on one of them and … argh! just frusterated here. rofl nvm.
sad

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2018-12-29 22:58:52

Hey, Xsense.

I checked out your youtube channel. I enjoyed what I saw about the game with the little girl.
I hope that you can finish working on the game. I am very interested in playing.

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2018-12-29 23:59:49

I've been having an error.
In trading screens, it seems that I can hold down W and S to speed up changing the amount.
However, this can cause the game to freeze and die.
Here's the error log.
System.ArgumentNullException: Value cannot be null.
Parameter name: source
   at System.Speech.Internal.Synthesis.VoiceSynthesis.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(String textToSpeak)
   at MonopolyPlanet.TTSEngine.Speak(String info)System.ArgumentNullException: Value cannot be null.
Parameter name: source
   at System.Speech.Internal.Synthesis.VoiceSynthesis.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(String textToSpeak)
   at MonopolyPlanet.TTSEngine.Speak(String info)System.ArgumentNullException: Value cannot be null.
Parameter name: source
   at System.Speech.Internal.Synthesis.VoiceSynthesis.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(String textToSpeak)
   at MonopolyPlanet.TTSEngine.Speak(String info)System.ArgumentNullException: Value cannot be null.
Parameter name: source
   at System.Speech.Internal.Synthesis.VoiceSynthesis.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(String textToSpeak)
   at MonopolyPlanet.TTSEngine.Speak(String info)System.ArgumentNullException: Value cannot be null.
Parameter name: source
   at System.Speech.Internal.Synthesis.VoiceSynthesis.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(String textToSpeak)
   at MonopolyPlanet.TTSEngine.Speak(String info)System.ArgumentNullException: Value cannot be null.
Parameter name: source
   at System.Speech.Internal.Synthesis.VoiceSynthesis.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(String textToSpeak)
   at MonopolyPlanet.TTSEngine.Speak(String info)System.ArgumentNullException: Value cannot be null.
Parameter name: source
   at System.Speech.Internal.Synthesis.VoiceSynthesis.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(String textToSpeak)
   at MonopolyPlanet.TTSEngine.Speak(String info)System.ArgumentNullException: Value cannot be null.
Parameter name: source
   at System.Speech.Internal.Synthesis.VoiceSynthesis.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(String textToSpeak)
   at MonopolyPlanet.TTSEngine.Speak(String info)System.ArgumentNullException: Value cannot be null.
Parameter name: source
   at System.Speech.Internal.Synthesis.VoiceSynthesis.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(String textToSpeak)
   at MonopolyPlanet.TTSEngine.Speak(String info)System.ArgumentNullException: Value cannot be null.
Parameter name: source
   at System.Speech.Internal.Synthesis.VoiceSynthesis.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(String textToSpeak)
   at MonopolyPlanet.TTSEngine.Speak(String info)System.ArgumentNullException: Value cannot be null.
Parameter name: source
   at System.Speech.Internal.Synthesis.VoiceSynthesis.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(String textToSpeak)
   at MonopolyPlanet.TTSEngine.Speak(String info)System.ArgumentNullException: Value cannot be null.
Parameter name: source
   at System.Speech.Internal.Synthesis.VoiceSynthesis.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(String textToSpeak)
   at MonopolyPlanet.TTSEngine.Speak(String info)System.ArgumentNullException: Value cannot be null.
Parameter name: source
   at System.Speech.Internal.Synthesis.VoiceSynthesis.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(String textToSpeak)
   at MonopolyPlanet.TTSEngine.Speak(String info)System.ArgumentNullException: Value cannot be null.
Parameter name: source
   at System.Speech.Internal.Synthesis.VoiceSynthesis.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(String textToSpeak)
   at MonopolyPlanet.TTSEngine.Speak(String info)System.ArgumentNullException: Value cannot be null.
Parameter name: source
   at System.Speech.Internal.Synthesis.VoiceSynthesis.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(String textToSpeak)
   at MonopolyPlanet.TTSEngine.Speak(String info)System.ArgumentNullException: Value cannot be null.
Parameter name: source
   at System.Speech.Internal.Synthesis.VoiceSynthesis.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(String textToSpeak)
   at MonopolyPlanet.TTSEngine.Speak(String info)System.ArgumentNullException: Value cannot be null.
Parameter name: source
   at System.Speech.Internal.Synthesis.VoiceSynthesis.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(String textToSpeak)
   at MonopolyPlanet.TTSEngine.Speak(String info)System.ArgumentNullException: Value cannot be null.
Parameter name: source
   at System.Speech.Internal.Synthesis.VoiceSynthesis.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(String textToSpeak)
   at MonopolyPlanet.TTSEngine.Speak(String info)System.ArgumentNullException: Value cannot be null.
Parameter name: source
   at System.Speech.Internal.Synthesis.VoiceSynthesis.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(String textToSpeak)
   at MonopolyPlanet.TTSEngine.Speak(String info)System.ArgumentNullException: Value cannot be null.
Parameter name: source
   at System.Speech.Internal.Synthesis.VoiceSynthesis.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(String textToSpeak)
   at MonopolyPlanet.TTSEngine.Speak(String info)System.ArgumentNullException: Value cannot be null.
Parameter name: source
   at System.Speech.Internal.Synthesis.VoiceSynthesis.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(String textToSpeak)
   at MonopolyPlanet.TTSEngine.Speak(String info)System.ArgumentNullException: Value cannot be null.
Parameter name: source
   at System.Speech.Internal.Synthesis.VoiceSynthesis.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(String textToSpeak)
   at MonopolyPlanet.TTSEngine.Speak(String info)System.ArgumentNullException: Value cannot be null.
Parameter name: source
   at System.Speech.Internal.Synthesis.VoiceSynthesis.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(String textToSpeak)
   at MonopolyPlanet.TTSEngine.Speak(String info)System.ArgumentNullException: Value cannot be null.
Parameter name: source
   at System.Speech.Internal.Synthesis.VoiceSynthesis.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(String textToSpeak)
   at MonopolyPlanet.TTSEngine.Speak(String info)System.ArgumentNullException: Value cannot be null.
Parameter name: source
   at System.Speech.Internal.Synthesis.VoiceSynthesis.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(String textToSpeak)
   at MonopolyPlanet.TTSEngine.Speak(String info)System.ArgumentNullException: Value cannot be null.
Parameter name: source
   at System.Speech.Internal.Synthesis.VoiceSynthesis.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(String textToSpeak)
   at MonopolyPlanet.TTSEngine.Speak(String info)System.ArgumentNullException: Value cannot be null.
Parameter name: source
   at System.Speech.Internal.Synthesis.VoiceSynthesis.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(String textToSpeak)
   at MonopolyPlanet.TTSEngine.Speak(String info)System.ArgumentNullException: Value cannot be null.
Parameter name: source
   at System.Speech.Internal.Synthesis.VoiceSynthesis.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(String textToSpeak)
   at MonopolyPlanet.TTSEngine.Speak(String info)System.ArgumentNullException: Value cannot be null.
Parameter name: source
   at System.Speech.Internal.Synthesis.VoiceSynthesis.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(String textToSpeak)
   at MonopolyPlanet.TTSEngine.Speak(String info)System.ArgumentNullException: Value cannot be null.
Parameter name: source
   at System.Speech.Internal.Synthesis.VoiceSynthesis.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(String textToSpeak)
   at MonopolyPlanet.TTSEngine.Speak(String info)System.ArgumentNullException: Value cannot be null.
Parameter name: source
   at System.Speech.Internal.Synthesis.VoiceSynthesis.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(String textToSpeak)
   at MonopolyPlanet.TTSEngine.Speak(String info)System.ArgumentNullException: Value cannot be null.
Parameter name: source
   at System.Speech.Internal.Synthesis.VoiceSynthesis.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(String textToSpeak)
   at MonopolyPlanet.TTSEngine.Speak(String info)System.ArgumentNullException: Value cannot be null.
Parameter name: source
   at System.Speech.Internal.Synthesis.VoiceSynthesis.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(String textToSpeak)
   at MonopolyPlanet.TTSEngine.Speak(String info)System.ArgumentNullException: Value cannot be null.
Parameter name: source
   at System.Speech.Internal.Synthesis.VoiceSynthesis.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(String textToSpeak)
   at MonopolyPlanet.TTSEngine.Speak(String info)System.ArgumentNullException: Value cannot be null.
Parameter name: source
   at System.Speech.Internal.Synthesis.VoiceSynthesis.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(Prompt prompt)
   at System.Speech.Synthesis.SpeechSynthesizer.Speak(String textToSpeak)
   at MonopolyPlanet.TTSEngine.Speak(String info)

My tactical battle scripts: https://www.dropbox.com/s/dzsmqv2pgqvu1 … h.zip?dl=1
Currently, one of my favorite games is Trimps.
So I'm the Trimper Trooper!

Thumbs up

2019-01-02 05:44:20

Hey, Xsense.

I went to the sight to download the game but I didn't see the link on the site to download.
Can I get a link to download the game?

Thumbs up

2019-01-03 01:14:13

Hello thanks for the reply's. Yes i am still working on Luna stories (little girl). So this project is a constant development and will be finished. As for the error log thanks for posting i will look into it.

Homepage: http://xsense.venict.nl
Skype: xsense29

Thumbs up

2019-01-18 23:34:56

hi nvda not work for me i choose it in options but i dont speaks

Thumbs up

2019-01-19 03:19:07

where is the link of xsense youtube channel I would like to check out your podcast

the bestest reward for people who are working so hard they should receive their experience of their own life.
everyone can collect in everyday.
:d

Thumbs up

2019-01-24 03:00:52 (edited by wightfall 2019-01-24 03:38:24)

still no answer could some of you provide link for xsense youtube channel thanks
edited I already found the link so no need to posting link on the thread

the bestest reward for people who are working so hard they should receive their experience of their own life.
everyone can collect in everyday.
:d

Thumbs up

2019-01-25 18:05:43

Okay Monopoly planet now has a db page Find it here

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

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2019-01-25 20:13:56

Hi,
I really like the idea, and the game too, at least what I managed to play of it.
  But with both nvda and jaws the game keeps on crashing that is not responding after a while. at first it would get stuck on the auction screen, not respond and crash. after that, it started to slow down when I tried it with nvda. it would say something, wait 10 20 seconds, play sound, do turn, play sound, wait 10 20 seconds and so on.
Now it crashes after the logo.
here is the error log
https://www.dropbox.com/s/kikqnyqw5vqjc … g.txt?dl=0
I am using windows 10 64bit, 8gb RAM, I5 processor, mbp. early 2015
I await the time when I can play  once again, and hope to have loads of fun in there.
Wish someone created a galaxy in which you claim planets and others pay you for harvesting resources...
Grryf

Of all sad words of tongue or pen, the saddest are these, ‘It might have been.
Follow me on twitter

Thumbs up

2019-01-30 17:12:16

hi there, ok about this game. why isn't it on the audio games data bass? for I looked for it but couldn't find it. but I'll go to your website for some more entertainment to say the least. this game sounds interesting and I look forward to checking it out and even better, if I do anything witch you might find interesting, I'll let you no and let you check it out so you can laugh even more than normal.

Thumbs up

2019-02-03 08:29:49

Hi,
Sounds cool, will be trying it now.

Winter is coming!

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2019-05-17 10:59:44

Is this game abailable? I just get the wepsyte's name when I try to open it. any ideas?

Thumbs up

2019-05-17 14:08:15

I get a 500 internal server error. But i think venict.nl is a webhosting platform so the developer of this game can't do so much about it.

Hi, I am simter, 14 years old, from germany. If you want to conntact me, my email is [email protected] and my skype karmienmedias.
Hay. Ich bin simter, 14 jahre alt, aus deutschland. Wenn du mit mir in kontakt treten möchtest, meine email ist [email protected] und mein skype ist karmienmedias.

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2019-05-19 13:16:22

firence wrote:

Is this game abailable? I just get the wepsyte's name when I try to open it. any ideas?

i've got the same problem

i may be tech mad, but i'm also audio games mad. be audio games mad with me laughing out loud.
Sam

Thumbs up

2019-05-19 13:56:05

hi XSense,
you might want to look at the security of your website as i think that might be the reason why some of us can't download or even access it.

i may be tech mad, but i'm also audio games mad. be audio games mad with me laughing out loud.
Sam

Thumbs up

2019-05-20 01:18:28

Hi all. I'm on the team with XSense. I will be calling him later tonight in my time. I'll be sure to ask him why you guys are having trouble downloading the game. We're working on a lot ATM. We've got a few other projects in the works. So, I, on behalf of XSence and LimeBerryStudios, do Apologize for the inconvenience. We'll be keeping you up-to-date as time goes on.

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