Hi guys. I have one concern. I am planning to buy the game but I am hesitant because of the thought that this game support higher version of android such as 6.0 marshmallow. And my current version of android is 5.0 lollipop. Will the game supports lollipop?
so, i must say that its totally about time to hear some real timing gaming and i would absolutely love playing this on android once it becomes accessible. in listeing to it i was like woe. this is whats up. too many games while having something similar, lack alot. particularly sense they all seem to be text based and that can grow tiresome and down right well, boring after abit. i mean they are grate time passers so to speak but thats it. this is real time with real audio and more. i wanted to play this badly but learned at last min that it wasn't quite accessible. i've told others about the game and shared the link with them to have them right and show there support for android to be accessible as well. i've also sent email. i'm so ready. realistic, real time, real, not real time fakeness. yall go on with yalls bad selves. this is precisely what i'm talkin bout. yes its different from what i'm geneerally use to but its real time and am ready overly ready to slam head first in to this realistic audio truely audio emersive story. i've sent u guys an email and hope to hear back. i wasn't gona right out hear also but i gotta represent this being awesome and supporting for it to be accessible for android. thanks for listening keep up awesome works, and please, make it accessible hear on android. well both platforms of corse
I second what Musical Professor just said, we're all willing to go all in once ear mode is developed. I will say I've already purchased the game for Android and was trying the sequence of screen events Barbara described, and it looks like those are either not universal, or I might've missed one of them. Just for the record, the device we're using is a nexus6p running android 8.0 Oreo development beta, not that that should be a problem since the game seems to run, just with no sound yet. I'll admit that I did actually try the game with talkback on, using two fingers instead of one for each single tap, as Talkback uses two finger gestures as a passthrough, if you will. In other words, using two finger gestures to scroll is basically using your average scroll gestures, nothing directly implemented in talkback. That might've caused the problem though, so let's try it without talkback on at all and see what that brings. *3 weeks later* Well, tried it a second time, no luck.
@chrisfaelnar I can't speak for android 5.0 compatibility just yet. Once I figure out how to use the game on my primary device, I can test it on my Braillenote Touch running Android 4.4.2 Kitkat. If it works on that device, then I don't see why it wouldn't work on Android 5.0. Just to get you prepared in case it doesn't work, what phone are you using? I may be able to look yours up and see if we can get lineage OS on there. Lineage OS is an aftermarket Android distribution that is community-driven and generally squeezes a little extra life into devices even after their official support ends. If there's a Lineage OS rom for you phone, that may be able to get you up to Android 6.0 at the very least.
I just checked the Play Store page for the game and it says it requires Android 4.1 or newer. It should definitely run with no issues.
Well there ya go. Install it on anything 4.1 and above, and have fun!
I'd highly recommend a donation page that way those of us who wish to help you get ear mode up and running can do so. We may be able to make ear mode playable just that little bit sooner if we had a way to donate.
What do you think?
@Jack: It seems like the icons are very small, so hitting those is based on luck. It needs lots of patience and luck even to start the game. There is no confirmation sound when an icon is activated which makes it much harder.
This is true. Even the big icons are probably not as big as they seem. A mediocre way to do it would be to ocr your screen every time you do something, but even that is iffy.
#59 (edited by mr.brunete 2017-08-25 01:04:01)
i tried to launch the game consistently, but it seems it was pure luck.....
after trying the game for a good amount of time.....
I'm amazed! even without the hear mode, this game is fantastic! and there are 7 episodes planed! just... wow!.
it is not an easy task to impress me.... i'm very familiar with mainstream games, so i don't play any Little game out there if it's not good. english is not my primary language, thank's god i went to the english academy.... hear mode is not out yet.... and still, i'm really impressed!
only thing is.... hope not to feel like frances' lover, i'm about to get married hahahahaa.
i haven't finished the chapter, but....
i managed to do the following....
i got the lighter.
i reached several paths....
frances tried to make a fire... she failed.... that was strange....
i went to a caving....
inside the caving, i discovered.... that playing it at 3 am really helps with the story... i started to get nervous....
after some.... work, i got several things.... including a key.... to open... something, and get.... another something from inside... man, it was hard to convince her to get it....
then, i stoped. i'll wait for accessibility, hear mode...
end of spoilers.
oh, something strange happened. in several ocassions, the game ended... with a sound, like if something was dissconnecting.....
to finish this long, long post, thanks to the members of lyora studios for giving me so much entertainment!
double post. this time, i think i found a bug.
the game doesn't work in my i-pod touch 5g, IOS 9.
after selecting all the options, the game closes itself.
note that i don't get the notifications permission screen, maybe that's the cause?
i tested it with a sighted person, and i get all the warnings. i can select my age and sex, but after that, the game closes.
in ios, i went to settings, notifications, but the girl who sold the world doesn't appear there..
the game was just updated, now i can see the notifications in the IPod, but still can't play...
sorry for the long absence, but it's been a hard week last week . . .
We had a lot of work to do on the new layout and been working on marketing strategies to bring TGWSTW forward.
I've been sneaking in several times in here just to see if there are any burning questions that need an immediate reply and was amazed by the support of this community. On several occasions, you made my day! You have no idea how much of a boost you are to me. For that, I sincerely thank you from the bottom of my heart.
@SLJ: great you managed to start the game . . . but pssst don't spoil everything:)
Kudos! for your persistence and a very special thanks for the great feedback you gave. Implementing a sound or vibration when Frances is waiting for your answer is indeed a good idea. We will keep that in mind. On a constant basis, I am overwhelmed by your drive and enthusiasm about the game. It would be great to have you on the testing team, once we start working on Ear Mode.
@musical professor: thank you very much for your commitment and your feedback. You are fizzling with energy! We appreciate your effort and would also like to welcome you to our testing team.
@Jack & Chirs: thanks for your support and giving advice. I'm impressed by your attitude and your creativity to make this game run. Surrender is a word that doesn't seem to exist in your vocabulary. I bow down to you guys.
@brad: thanks for being around. Since there is so much support from this community coming our way we are actually thinking about doing what you suggested. We haven't been able to make a precise calculation of the costs of development, yet, but we'll do that asap. Do you have any specific Page/Portal in mind or even some experience with? Please share, we are open to all suggestions. I'll let you know when I come up with something.
@mr.brunete: I feel flattered to have left an impression on you with the game. I hope this impression will linger long in your mind. Hope your future wife doesn't mind:) Maybe I should make Frances character a little bit meaner to avoid such romantic feelings:) I presented your iPod issue to our programmer and he will take a closer look at it. For now, he suspects, that it might be caused by the low memory of the iPod itself, especially with the update to iOS 9 which consumes even more RAM. And on game start, there's a pretty heavy sound load which the iPod probably can't manage. I'll forward any news I get on that topic directly to you.
That's it for now. I'll throw myself right back into the marketing machine again.
Have a nice day everybody,
fortunately, i can play the game on my iPhone!
what i really hope, with all of my heart, is that the game gets fully completed, i plan to buy every episode you release. it's been a long time sinze i was so hyped about a game!.
but i changed my mind in only a Little thing. i was going to wait for hear mode, but it's impossible. i'll play the first chapter without hear mode, just to see if i can complete it, or, atleast, to see how far i can go.
then, once hear mode is developed, i'll replay it to know exactly what am i doing.
na, let frances be herself. even my future wife, who doesn't speak english, wants to know what will happen to her.
Barbara (@LyorahStudios) You're very welcome, always great to see immersive games like this. Unfortunately the sequence of screen gestures mentioned still isn't working. I think what would help would be to make all those controls standard buttons that you could activate with voiceover/talkback. Alternatively, so as not to change the interface up too much, you could maybe include a long press gesture that would skip all the introductory messages and bring you straight into the game.
I'm so glad to hear you found my feedback helpful. I would gladly join the beta team, helping by testing the game when it's ready for testing.
Hi all. I have been keeping an eye on this topic. I have one suggestion though. You should mention that the game is not accessible in the description of the app on the App Store and play store. Also, would you have to purchase every single episode that comes out or will they be included in the game. I think that you should just make it one game. It will be easier for everyone. Just pay one price for everything.
Sorry for the double post, but I would love to help test this game. I have an iPhone 5s running iOS 10.3.3. I would love to help test this game.
according to the store page, additional episodes will be available as in-App purchases.
I support buying all the things at once, these guys need as much money as they can get, and I think it will be well worth every penny. I also like the idea off ear mode rather than VoiceOver/talkback. More inclusive, and gets you into the story of the game. I tried to play but after the fifth kill decided I wouldn't torture poor Francis anymore, I don't think I'm tapping high enough for one of the choices. Very exciting beginning though, with high stakes. And I like that, a lot. Keep up the good work guys.
completely agree, paying for everything at once is a great idea to support the developers.
but i also think the in-App purchases also need to be there for anyone who wants to buy the episodes indibidually.
personally, i want to support them as much as i can, so if there's an option to buying everything, i'll do it.
what is supposed to happen when i start this title? i hear no music or anything? i wanted to at least have a go at playing.
You hear no sounds at all, not even when you activate an icon. So even starting the game without sighted help is done by pure luck, and you only know if you have done it right when the intro starts to play.
Hi. Please, will be there a update for blind players? I have bought this game, but I can't play.
congrats man! if you'll be testing hear mode, it'll be perfect when it finally arrives!!
yes, there will be an update called hear mode. we will have to wait for it.