2020-07-24 00:15:58

thank you

firefly82 wrote:

Too late! HAHA

Changes from 1.3.0:
• probably fixed: the game wouldn't start on Windows 7 (ImportError: DLL load failed while importing _socket)
• fixed: sometimes the game wouldn't start until the folder "gen_py" in "appdata\local\Temp" is deleted (AttributeError: module 'win32com.gen_py...' has no attribute 'CLSIDToClassMap')
• fixed: vcruntime140.dll could be missing
• fixed: couldn't get the list of servers
• fixed: pressing A will behave like before and pressing Control+A will only select inactive orders
POSTED BY SOUNDMUDAT 8:23 AMNO COMMENTS:

2020-07-24 09:35:20

New version? How to get it?

meow meow.

2020-07-24 11:38:03

@PatrykK
http://jlpo.free.fr/soundrts/

2020-07-24 14:16:21

拓海 wrote:

I have a friend who can't run the game. When he clicks on the main program of the game, nothing happens. What could be the reason?

If your friend can't run 1.3.1, your friend should download 1.3.1 again. I have fixed a bug that could crash the game on startup.
If it still doesn't work, check user\tmp\client.log

2020-07-24 14:18:46

ankr098 wrote:

I can not run this game os windows 7

1.3.1 uses Python 3.7 instead of 3.8 and it could solve your problem. Please tell me if it works.

2020-07-24 15:16:32

There aren't servers.:(

meow meow.

2020-07-24 15:48:54

Now are, but 2 unreachable.

meow meow.

2020-07-24 17:17:19

yes good

2020-07-25 03:10:02

In fact, I can run soundrts written in python3.8.
I am also a win7 system.
But some people's win7 system cannot run.

SoundMUD wrote:
拓海 wrote:

I have a friend who can't run the game. When he clicks on the main program of the game, nothing happens. What could be the reason?

If your friend can't run 1.3.1, your friend should download 1.3.1 again. I have fixed a bug that could crash the game on startup.
If it still doesn't work, check user\tmp\client.log

2020-07-25 03:53:38

It is also recommended to add attack speed attributes to units, which can be defined in rules.txt.
E.g:
def knight
class soldier
hp_max 45
speed 2.5
attack speed 2
cooldown 4
damage 6


Attack speed 2 and cooldown 4 mean that the knight can attack 3 times in a row per second, and then pause for 4 seconds.
It's very interesting

2020-07-25 04:05:11

I've just updated my server to support the new 1.3.1 version. It's called slannon and can be found in the server list. Speaking of servers, I was able to connect to a prior version of the server with a newer game version by typing the domain name into the IP address box. You may want to prevent players connecting to different versions of the server if they have different versions of the game. Essentially, if the game and server version don't match, it should refuse to connect. I imagine the way it's configured now might break if you have two players playing on two different versions of the game.

Grab my Adventure at C: stages Right here.

2020-07-25 13:06:12

@Chris
This could actually be useful because recent servers automatically mask incompatible clients from each other. And a 1.2-c12 server is very close to a 1.3.0 server (the migration from Python 2 to Python 3 didn't change many things). I have tested a game with two 1.3.1 clients and a 1.2-c12 server. And a 1.3.0 server and a 1.3.1 server are practically identical.

So I will try to include in the "choose a server in a list" menu any compatible server. This way, hosting a server would require less frequent updates.

2020-07-26 02:01:49

In addition to speed_on_terrain, I still hope to increase cover_on_terrain.
In addition, I also hope to add dodge attributes to the unit. In addition to cover, it should also have dodge.

2020-07-26 21:02:52

Hi sound mud.
Are you going to add more capaigns in the future.
It is a strategy game but playing a new missions can be interesting.

2020-07-27 13:51:50

SoundRTS 1.3.2 is available at: http://jlpo.free.fr/soundrts

Changes from 1.3.1:

Main changes:

-    the "choose a server" menu will include any server with a compatible server version (not only the same version) so the servers won't have to be updated as often
-    compatible clients with different versions will be allowed to play together
-    the "nearest" servers will appear first in the "choose a server" menu (servers with the smallest delay of response)
-    the time taken to check if a server is available will be mentioned (expressed in milliseconds) in the "choose a server" menu for comparison
-    the unavailable servers won't appear in the "choose a server" menu

Minor changes:

-    slightly decreased the verbosity of server.log
-    improved the standalone server guide (still not perfect though)
-    added "release notes" to the documentation

2020-07-27 14:31:07

Hey hey Soundmud! It is so absolutely great that you are still working on this!

2020-07-27 18:22:31

It is nice that you are working on this for many years and you are doing this for free.
I have a question Are you planning to continue your work on sound mud.
This game wasnt good but it has a great concept so it will be nice to see it updated

2020-07-27 20:47:52

@mojsior
yes

2020-07-27 23:23:48

oh nice to hear this I am waiting for more new from you about this project.

2020-07-28 10:32:12

@拓海
mojsior was talking about SoundMUD:
http://jlpo.free.fr/soundmud/manual-0.14.html
http://jlpo.free.fr/soundmud/soundmud-0.14-windows.zip

2020-07-28 10:45:23

yeah that one sounds cool honestly, happy to hear if you would like to continue the development.

2020-07-28 11:32:11 (edited by Tuohai 2020-07-28 11:42:29)

oh, sorry.
Maybe soundmud can be designed as mmorts.
There are more things to operate, such as business, agriculture, population, trade, etc., to make a large-scale online strategy game.

2020-07-28 15:17:26

@拓海
nooooo definitely no.

Dont convert the engine in a MMORTS. The formula of classic rts games starcraft, age of empires, warcraft, etc, is perfect. For now, soundmud is going through the best way smile

Continue with that, is awesome with these new changes. smile

2020-07-28 15:51:52

I'm talking about soundmud, which is a role-playing game.
Maybe it can become mmorts

sanslash332 wrote:

@拓海
nooooo definitely no.

Dont convert the engine in a MMORTS. The formula of classic rts games starcraft, age of empires, warcraft, etc, is perfect. For now, soundmud is going through the best way smile

Continue with that, is awesome with these new changes. smile

2020-07-29 12:43:27

It is recommended that the sound of death is different in different terrain situations.
This refers to the sound of a dead body falling to the ground.
For example, add keywords like this:
death_on_grass if_me xxx else xxx
In this way, the unique sound of corpses falling to the ground can be added to the grass terrain.