2019-02-28 19:04:34

I can't replicate this bug michael, are you certain that the music is disabled before hand? the code that runs music post battle requires the music mute variable to be inactive

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2019-02-28 22:47:37

I had the same thing happen. I went to watch a fight in the slum pit with the music off and when the fight was over the music started up again

2019-02-28 23:00:00 (edited by omer 2019-02-28 23:06:52)

hello,
here are more ideas
when public apinion less then -90, if the rebelion doesnt exists, they respawn again with a diffrent leader. because, you know it makes sense
ability to enter the demon relm if your bonded with overlord,
if you bounded the overlord and destroyed the gate and if you have at least 1 k demons in your army you can recreate the army and control their actions like malisha
ability to recreate some destroyed areas such as, old outpost maybe?
new cheat, 434, set how much barrel of bluetraii you have
a new upgrade to the kingdom, research guild
here you can research new stuff like,
flaming arrows, +10 battlescore to nights or something,
better harvesting tools, more income from harvests,
this can be expanded but out of ideas and i'M too sleepy

2019-03-01 12:25:34

Thanks Kenshira, just checked and figured out the proble, I'll fix this in the next update, and credit both you and micheal, sorry for doubting you micheal hahaha

Great great ideas Omer, I'll be noting these down smile

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2019-03-01 19:45:58

Just a little update here, the main focus has been a little bit of polish on some areas of the game that aren't looking as good as they could be, also the game now has it's own icon finally! Now starting a new game explains your options a little better!

**MAIN STUFF**

* Added new theme music to the main menu screen
* Added new icon to warsim
* Added new introductory screen to a new game
* Added new screen for choosing a race pack
* Added new cheat 370 to set how many bluetrii you have (credit Omer)
* Added new graphic to troop count screen
* Added new layout to kingdom troop count screen
* Added colour to kingdom symbol choice screen
* Added new screen for symbol choice
* Updated warsim pages and communities page on main screen
* Updated settings screen layout on main menu

**IM NOT JOKING**

Added a new modders toolbox addition, the ability to add your own jokes to the game world, but if you come up with any good ones, share them with us and they'll get added!

* Added new system to modders toolbox to allow users to create their own jokes and riddles
* Added gnome bartab joke (level 1 jesters)
* Added wandering mage joke (level 3 jesters)
* Added giants tales joke (level 2 jesters)
* Added new wizard joke for (level 2 jesters)

**CHUPACABRAS**

Chupacabras are now in the game!

* Added New Race 'Chupacabra Folk'
* Added New Race 'Chupacabramen'
* Added New Race 'Were-Chupacabras'
* Added New Race 'Evolved Chupacabras'
* Added New Race 'Half-Chupacabras'
* Added New Race 'Shapeshifting Chupacabras'
* Added new kingdom type 'Chupacabradom'
* Added new creature 'Chupacabra'

**BUGFIXES**

* Fixed kingdom flagpole bypassing ascii filter
* Fixed of i'll advice giver text bug
* Fixed save breaking bug from raiding blackmarket treasury
* Fixed blackmarket main graphic not using kingdom symbol in some areas
* Fixed music resetting if sound available after every brawl (Kenshira, michaelhoffman1976)
* Fixed race packs text not appearing when selecting them
* Fixed wasted space on race selection screen
* Fixed my highscore left on the highscores table

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2019-03-02 11:22:53

Hey guys, checkout this cool article written about warsim

https://medium.com/@saladchefs/warsim-h … 34c2e6975a

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2019-03-02 16:58:13

That was a good read! I only wish I could play this on mobile, but then it would take up waaaaay too much of my free time lol.

2019-03-02 19:51:11

Man, I'd love to get it on mobile! I wonder if it's possible to simulate the console on there somehow?

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2019-03-05 02:36:16

Hey guys, this update is a general update with lots of cool little additions and changes, but I thought I'd entitle the updated after the best feature added, which is Old Croll's pre-game tutorial now having the additional options to dumb it down for you... like a lot, give it a try.

**MAIN STUFF**

Now you can ask old croll to summarise his tutorial for you when you start a new game, you can switch warsims music for the ominous menu music instead if you don't want the intense music blasting at you while you play, you can now attack Baiaa once discovered, there's a new graphic when choosing difficulty and you get a new kingdom summary screen during new game introduction that tells you the state of the realm.

* Added ability to ask old croll to summarise his tutoring text for you
* Added ability to switch dramatic music for ominous main menu music in game in settings screen
* Added warsim old croll tutorial option to explain it so even a child could understand
* Added ability to attack Baiaa after discovering it (credit Omer)
* Added new graphic for choosing difficulty
* Added kingdom situation summary at the start of every game

**ADVICE EXTENDED**

The advice system has been reworked which makes it more moddable and dynamic, now there are lots more bits of advice, you can ask your staff for advice and will get more tailored responses from Gar'gallock and throne room advisors now.

* Added new dynamic advice system for gargallock and advice givers
* Added new advice for the great gar'gallock
* Added some additional advice to gar'gallock when blackmarket upgraded
* Added some new advice for throne room advisors
* Added ability to ask diplomat for advice
* Added ability to ask general for advice
* Added ability to ask spymaster for advice
* Added ability to ask steward for advice

**PRISON IMPROVEMENTS**

Now you can do a little more in the prisons, including arranging fights!

* Added ability to view the prison labour yard if bought as an upgrade (dynamic screen)
* Added ability to arrange prisoner fight (requires 2 or more prisoners)

**NEW UPGRADES**

In keeping with recent updates two new upgradable places with 10 total purchasable upgrades are added, now gain up to 25 goblins per turn and an additional 30% harvest yeild!

* Added new kingdom upgrade (Goblin Hut) 150 gold (1 in 3 chance of +1 goblin per turn)
* Added new kingdom upgrade (Goblin Huts) 1500 gold (+0-2 goblins per turn)
* Added new kingdom upgrade (Small Goblin Commune) 3000 gold (+0-4 goblins per turn)
* Added new kingdom upgrade (Goblin Commune) 6000 gold (+0-6 goblins per turn)
* Added new kingdom upgrade (Small Goblin Village) 10000 gold (+0-10 goblins per turn)
* Added new kingdom upgrade (Goblin Village) 15000 gold (+0-15 goblins per turn)
* Added new kingdom upgrade (Goblin Hamlet) 20000 gold (+0-25 goblins per turn)
* Added sturdy scythes and pitchforks upgrade (5k) +10% harvest yeild (credit Omer)
* Added Iron scythes and pitchforks upgrade (10k) +20% harvest yeild (credit Omer)
* Added Steel scythes and pitchforks upgrade (15k) +30% harvest yeild (credit Omer)

**NEW JOKES**

Thanks to vylcount for the new jokes!

* Added new halflings joke (level 3 jesters) (credit u/vylcount)
* Added new dwarf joke (level 4 jesters) (credit u/vylcount)
* Added laugh track to jesters in throne room entertainment

**FENRIR**

Now the monstrous wolf like Fenrir are in the game!

* Added New Race 'Fenrir Folk'
* Added New Race 'Fenrirmen'
* Added New Race 'Were-Fenrirs'
* Added New Race 'Evolved Fenrirs'
* Added New Race 'Half-Fenrirs'
* Added New Race 'Shapeshifting Fenrirs'
* Added new kingdom type 'Fenrirdom'
* Added new creature 'Fenrir'

**BUGFIXES**

* Fixed speak to old croll textwrap bug
* Fixed missing colour to loading screen tips text
* Fixed independent kingdom riot event punctuation bug
* Fixed scrote of the greenskin mining company textwrap bug
* Fixed duplicate pause screen when betting on first fighter in arena
* Fixed diplomacy intro textwrap bug
* Fixed text spacing and colour of all attack graphics
* Fixed exploitable outlaw in throne room changing his offer of gold
* Fixed sword in head hat not having flatline
* Fixed baiaa fight pits infinite loop bug
* Fixed fighter's pit fighters not leaving and fighting eachother repeatedly with longer names
* Fixed map of the south lands mislabelled as option 3 instead of 2 in cartographers hut
* Fixed baiaa destruction typo
* Fixed advice 'haven't live long' spelling error

**EVERYTHING ELSE**

* Added colour to race intro text
* Added new graphic to arena betting screens
* Updated the colour layout of independent kingdom screens
* Added first time exploration text to help first time players
* Redesigned races of the world screen to prevent textwrap
* Rewrote secret place additional questions text

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2019-03-05 04:21:25

Thanks! Grabbing this now.

2019-03-05 12:02:30

Hope you enjoy it smile

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2019-03-05 12:48:23

Hi Wastelander! This is a really great game; thank you for your continous updates and for making this game so accessible for us. Keep up the great work. Congratulations and thanks a lot again!

Claudio

2019-03-05 19:32:22

Thanks Claudio, means a lot to hear that! smile glad you're enjoying the game

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2019-03-06 12:40:48

Just had an interview with the guys at Salad.io

https://medium.com/@saladchefs/salad-si … 429f8b0c9d

What do you guys think?

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2019-03-06 17:04:40

Hey that's really cool! Didn't realize it was that big. Lol now I'm curious what the final version will look like.

2019-03-06 17:35:46

Glad you liked the interview kenshira, yeah it's got quite a decent following on steam smile and growing, over 800 reddit subscribers and over 10'000 steam copies distributed smile

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2019-03-06 19:25:37

Wow cool, 10K? I had no idea! I'd have pegged it closer to 3k. I'm happy for you man.

2019-03-07 03:11:05

Hi,
I can't remember if I suggested this before, but I think that an option for muting all the spammy death notifications during battle would be great. It makes my screenreader lag. Also, there is a bug with the demon camp. When you attack the demon camp, after you kill the demons on the surface, you're faced with another enemy (nomes or something, I forget what they are). That enemy can for some reason sometimes have a negative number of troops, making the battle go on for what seems like forever. Otherwise, I'm really enjoying another playthrough of this game, keep doing what you're doing!

2019-03-07 18:20:56

@Defender, It's got a decent enough following on steam smile

@Lucas1853, I'll note those suggestions down, and thanks for the kind comments smile

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2019-03-07 18:21:26

Hey guys,

So if you've been following Warsim's development much recently you'll have noticed there have been quite a few changes with audio in the game. Some new settings, new main menu music and lots of sound effects for certain events in game like entering the court to fanfare, fist fight sound effects and so on.

Well my current concern is that the main warsim theme music is a bit too intense, I'm wondering what you guys think?

I'd also love to hear if you guys have any suggestions for moments in the game that should have sound, I usually either make the sounds myself or take free to use sounds from https://freesound.org

Let me know what you think!

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2019-03-08 10:54:25

Warsim: The Realm of Aslona (2)


Hi Regarding sounds, I think arena fights should get sounds as well as combat situations, especially if weapons and different happenings get added in the game this will be interesting. Other than that, creatures as well as beasts (monsters and the like) should have sound as well as theier fights. More ambient sounds for other areas like forests and cemeteries and such would be great as well. And maybe the sounds can change for day and night or depending wich weather conditions we have. See my suggestion for changing weather and day and night cycles if you wish. All of this could be made optional. The combat and beast fighting and such get specially interesting if the multilayer sound system gets released since there will be much going on there. That would be cool.

2019-03-08 13:01:48

Hmm interesting ideas, I'm not sure about a day night cycle and weather condition sounds just yet as there's nothing in the game that requires it.

The arena could definitely do with a sound expansion though, can you think of other areas of the game that could do with their own sounds

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2019-03-08 16:27:04

Tavern ambience and dice rolls?

2019-03-08 21:33:40

Hello all
Loving the free version that is up on the games page.  If buying the version on itch.io, how do you obtain updates? Is there a small charge for them?
Thanks

2019-03-08 22:53:52

Updates are free and notifications will be sent to the email you provided when there is an update. Additionally, you can create a free account with ich.io to ensure your game never gets lost. To update, you just use the link provided to you when you bought the game.