@108, the feedback is definitely not being ignored. However, at this current moment, I am not focusing on the menu or encryption code. I am focusing on getting a decent fish sound pool/manager working with Synthizer. You are free not to use the encryption or menu codes while they aren't up to par with your standards, as that is why the source exists in the way that it does.
Now, as for 109 and 110, yes, you have to update the pool's listener position. You do not play a sound with the listener position in the sound play function. I have no idea why BGT's sound pool did this like this anyway, as there really is no point in having multiple listeners at the same time for a single sound pool. So what you do is something like.
manager.x=me.x
manager.y=me.y
snd=manager.play_2d("sound name.ext",sound.x,sound.y,False)
then, to update the sound,
snd.x=sound.new_x
snd.y=sound.new_y
etc etc. Hope this clears it up.
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