2021-01-17 20:51:23

Going to illustrate how hilariously fun this is

Went to the Pit (location you hang out at) to get a job to make money. Got a mage to help out.

Went up to the third flor, saw a troll guarding the door.
Decided to stab the trolll with hand spurs.

End result. The entire area knows I'm here now, and I've gunshots everywhere. I think I might just be an agent of chaos to that corp. It all happeened organically with no preplanned RP. It's not like tabletop no, not in the RP sense, but that's totally optional

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2021-01-17 21:33:26

I have a problem with making friends, since everyone seems quite new to the MUD, exploring, roaming around, and no one stops to chat too much, thus i have to try and do everything on my own. The newbie and OOC channels are real helpful though, I must say.

I choose to be happy

2021-01-17 23:38:19

The idea of an urban fantasy setting is somewhat intriguing, but is combat the only level of progression and how intense/thorough is the rp? No matter the answers, I wish all players and admins all the best, and congratulations on getting this up and running! big_smile

2021-01-17 23:42:43

When I play, I have only seen one person who I stop and talked with. If I see any real players, I’ll be willing to talk

2021-01-18 02:19:13

Mmaslo, do you use the channels? One player? Lol.

2021-01-18 02:39:25

I'm fairly active on the channels and I like announcing when I'll be hanging out so folks can come join. Which is usually at the Pit, and we can have a good time.

Got my Rapier, but still want my Arrow or Razor bike because, come on, I made a frigging elf, gonna use Tir stuff much as posible

Warning: Grumpy post above
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2021-01-18 04:02:26

I'm getting back to reoriant with the mud. I'll be back up and rping soon enough. Got my first introduction this morning. Feel free to greet Chariot anywhere you see him.
But my main focus rn aside from char progression is soundpack. I'll have plenty of time hopefully after I'm out of this job. Stay tune guys.

Why do ghost hunters have to hunt ghosts? Well, there's a fear of being ghosted out there. They may need therapy as well as their ghost hunting kit.

2021-01-18 05:15:53

Number 30 no. They have no use for me. I created a character but will probably not be back. I get bored with muds quickly

2021-01-18 21:43:47

I am liking what's here so far, though I don't know what to do other than jobs and its hard to find my way around without the cabs. But yeah, this thing has so much comm spam that definitely means it needs a sound pack.

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2021-01-19 12:54:28

I found this way of navigating that I just ask people on which street something is. Usually the Johnsons say what part of the city I need to go to, then I ask or explore that part of the city, and soon enough I find what I need.
I usually give up on muds quickly, but this one surprises and makes me feel so part of my character, that I feel really resilient to continue.
Although I haven't picked a nice guy, and I am hated there, haha. At least on the radio when they remember who I am.

I choose to be happy

2021-01-19 14:04:25

You get a pocket secretary? If so, use the notes for keeping notes on what's where yeah

Warning: Grumpy post above
Also on Linux natively

2021-01-19 20:14:51

I wonder if something like casino, where usually stuff can be done for fun on other muds, have stuff as just props or if it's interactable by the way I have no idea about.

Why do ghost hunters have to hunt ghosts? Well, there's a fear of being ghosted out there. They may need therapy as well as their ghost hunting kit.

2021-01-19 20:54:00

Hey hey! I am generaly interested in this. But i have some questions:

Do you have to write a background story about your character in this game?
Could someone give a little list about helpfull commands which making this mud special?
Is questing the only way to get exp?
Does awakening have any crafting?
What about rules of grouping?

HAHA, more questions than i thought, haha.

2021-01-19 21:59:27

You don't have to write a background or desc. My char's background is coming out in RP, and I've not written one up.

You can craft to a degree, make bullets, programs etc, but aShadowrun's not really crafting heavy, since the corps have al the power and you're somebody on the edge of things. I'll double check what you can craft however. Lucien is open to feedback/sugggestions but it's Shadowrun 3rd Edition rules however, which limits what's in the game because it goes off of what's in the source material.

Rules for grouping. What do you mean? I usually just holler over the radio for extra guns and I'm aware of at least one character actively advertising their magic services, too.

Helpful commands. Honestly the in depth tutorial will gover over most of those really.

Come along and try it. If you don't really like it, no harm, no foul. It's definitely something different and IMHO differnt enough from Shadowrun: Denver to be worth a shot

Warning: Grumpy post above
Also on Linux natively

2021-01-19 22:32:52

I think I'm bouta get on here in a minute. I implanted the code that I use to play sounds and the like using lua's table constructor so you can skip non-needed arguments. There's also the ability to play random from a set of sounds. So if you had sounds named throw1.ogg, throw2.ogg, throw3.ogg, etc., you could then have it pick one without having to do kludgy stuff in the function call to play. I can't remember if it has sequences yet for playing one sound after another using timing but yeah. I gotta put event sounds in, things go by so fast in this game.

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2021-01-20 12:35:13

I heard someone's making sp for the mud now. If so, I'll probably not release mine then so it doesn't overlapse with your project.

Why do ghost hunters have to hunt ghosts? Well, there's a fear of being ghosted out there. They may need therapy as well as their ghost hunting kit.

2021-01-20 16:42:15

Hell, no harm in diversity. Besides which, if you are talking about me, I'd much rather use yours than have to do everything from scratch. I hate the organizational side of sound pack making. I can do the code, and I can do the sound design, but not the organizational shit.

I wish you would put it up on github so I could contribute to it. I could add my code to the script file and we'd have three different volume categories, volume selection, and optional arguments for play sounds. The major difference in the way that my trigger works is that instead of doing

ppi.play(GetInfo(56).."worlds/awakened worlds/sounds/communication/radio.ogg", 0, 0, cv)

You can do this:

play{snd="communication/radio", vol="cv"}

I know coding isn't your thing, so let me explain. The reason we're using braces rather than parens is because this is using something called a table constructor. All it means for the purposes of this discussion is that anything besides the sound itself is optional. If you don't give an argument, a default value is assumed. That is global volume, non-looping, and a balanced pan so it is in the middle of the stereo field. No need for the GetInfo thing, no need to put the .ogg on the end, it handles all that.

In my script file, I also have the hotkeys F5 for lowering the selected volume, F6 for raising the selected volume, and F7 for cycling through volume categories. So far, I have gv, av, and cv mirroring your Clok pack though I didn't capitalize them. cv is for communications volume, and so far, I've got the radio and OOC sounds tied to communications volume.

So while coding might not be your strength - as you've told me as much - you're hella strong in sound curation and organization. Why not combine what we both do well and make the best damn sound pack for any MUD ever made. Even if you can't find or would like a better option for a particular sound, designing sounds is kind of my thing, so it would work out well.

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2021-01-20 17:20:32

That's gone right over my head with the coding bit...but I've got my cpool set and it works.

Now if I could stop chewing through amo, thanks, burst fire mode. I'm just slowly doing all the runs. Now if I could spend the karma and such on learning assault rifles I'd be set, honestly. Can AR fit in the Raptor pack or?

Warning: Grumpy post above
Also on Linux natively

2021-01-20 20:35:32

Do you add anything to the script file to make the cycle work? I'd love to do that to clok to save at least a few kb of space. And does it work for multiple sounds or random selection (1,27 etc)? This sounds rather interesting and would take me to another level of soundpack design.

Why do ghost hunters have to hunt ghosts? Well, there's a fear of being ghosted out there. They may need therapy as well as their ghost hunting kit.

2021-01-20 20:53:56

yes, you have to add the functions that I coded. You need all of them really, because they all become involved in handling of sound. You also need the AcceleratorTo lines that I added.

The Clok pack's biggest issue is 700 some odd instances of GetInfo(56) when it only needs to be called at startup and that information saved. It's a constant value, it won't change, so re-getting it won't do any good.

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2021-01-21 00:41:23

mind sending me the script?
I have my awaken sp in progress since the old one. Not sure how we can cooperate on working the same pack.

Why do ghost hunters have to hunt ghosts? Well, there's a fear of being ghosted out there. They may need therapy as well as their ghost hunting kit.

2021-01-21 01:20:36

Github

Here is the script. You can implant the things into your packs.

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2021-01-21 02:44:35

I guess I need to start learning about pools and such.  I've just been hunting for johnsons to get jobs.  With the two of you working on a pack though, it's going to be a good one.

2021-01-21 02:45:53

I kinda don't really know how to play honestly. I think I will reroll tomorrow. But yeah, other than going around and doing jobs, what can you do?

Facts with Tom MacDonald, Adam Calhoun, and Dax
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2021-01-21 02:58:01

do i have to moddify anything in my old pack to fit this one? Does math.random work the same if i want to target multiple selections? Example would be welcome. I'm running for work. Will be naughty on here again in a bit.

Why do ghost hunters have to hunt ghosts? Well, there's a fear of being ghosted out there. They may need therapy as well as their ghost hunting kit.