2020-03-23 04:18:17

Hey all, I am going to purchase Warsim: The Realm of Aslona for the next 30 people who email me asking for it within the next 10 days.
My email is [email protected]
Cheers!

~ Ian Reed
Visit BlindGamers.com to rate blind accessible games and see how others have rated them.
Try my free JGT addon, the easy way to play Japanese games in English.
Or try the free games I've created.

2020-03-24 14:56:51

Wow that's awesome, thanks Ian!

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2020-03-24 20:44:25

I found a bug. For some reason whenever you talk to the mad king. It shows ascii characters even though I disable them

2020-03-24 22:22:10

This a location, or just a random mad king?

2020-03-24 22:26:11

It’s a customized starting scenario

2020-03-25 17:27:21

Thanks for the report Mecha, all fixed and will be released in the next update!

Your name will be credited next to the fix too smile

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2020-03-25 20:21:06

Thank you so much. Love in the game so far

2020-03-26 22:53:22

No problem Mecha, glad you're enjoying it!

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2020-03-26 22:53:59

DARKDALE

So it's finally here! I've been working relentlessly on the Darkdale update for almost two weeks and I'm very happy with it. Darkdale is a city found in the second region of the west 'Songwood'. Darkdale is ruled by a king and is filled with all kinds of interesting characters and factions. There are three taverns, six buyable properties, and a ton of things to discover.

* Added dynamic text based on Darkdale's leader
* Added dynamic darkdale tax income
* Added chance Darkdale king is mercantile (extra tax)
* Added chance Darkdale king is Isolationist (can't see him)
* Added chance Darkdale king is normal
* Added chance Darkdale king is a vassal of yours (lots of respect, can collapse the city, earn all tax income)
* Added chance Darkdale king is a cultist
* Added ability to attack and capture Darkdale
* Added ability to destroy darkdale post capture
* Added ability to choose a champion to rule Darkdale
* Added ability to make a random local your vassal ruler of Darkdale

MARKET DISTRICT (27 features)

The market district is the hub of business for Darkdale, here you will find a brewery, two buyable properties, a pay-to-slap goblin, a bookwriter, a tavern, a market for buying stronger champions, and hireable foreign mercenaries.

* Added Darkdale Brewery
* Added ability to speak to Brewmaster
* Added ability to look at the brewing barrles
* Added ability to ask brewer for a free drink (you get one unless you are darkdales ruler in which case you can have as many as you want)
* Added Narmald the bookwriters house
* Added ability to speak to Narmald
* Added ability to read 'Tales of Grolok' book
* Added ability to read unfinished book of Narmalds
* Added foreign mercenary post
* Added ability to hire foreign merc group
* Added screen for empty foreign merc post
* Added leafburner's guild
* Added ability to speak to leafburner's officer
* Added ability to speak to leafburner's guildsman (random dialogues)
* Added room of hilarity to the guild (listen to jokes)
* Added Darkdale tavern
* Added ability to speak to Darkdale tavern's owner
* Added ability to speak to Darkdale tavern's patrons
* Added ability to play western sudden death in the tavern
* Added buyable tavernside houses for 3500 gold
* Added champion market (buy strong champions)
* Added screen for empty champion market
* Added ability to speak to the champion market seller
* Added goblin slapping stall
* Added ability to speak to goblin slap merchant
* Added ability to speak to goblin at slap stall
* Added buyable markets end estates for 20000 gold

NOBLE DISTRICT (23 features)

The noble district is the seat of the rich and powerful of Darkdale, here you will find the guards post, 2 buyable properties, an upperclass tavern, the treasury, the census office, the main fortress of Darkdale, and an order of noble knights.

* Added dynamic noble district introduction with guard commander
* Added noble district guard post
* Added ability to speak to commander of guards
* Added ability to speak to a random guard (20 dialogues)
* Added ability to ask about Darkdales garrison
* Added buyable evernoble estates for 25000 gold
* Added Darkdale city census office
* Added ability to speak to office captain
* Added ability to look at previous years tax income
* Added ability to look at the darkdale population stats
* Added ability to ask about the military
* Added ability to check population growth stats
* Added ability to check guard recruitment stats
* Added buyable bronze shield estates for 12000 gold
* Added lootable darkdale treasury
* Added the gilded crescent tavern
* Added the ability to buy ale in a gold mug brough on a red pillow
* Added ability to speak to gilded crescent bartender
* Added ability to speak to random locals (20 dialogues)
* Added viewable gold plate to the tavern
* Added knights of darkdale (an order who will join you if you have 100 public opinion)
* Added Darkdale fortress (Dynamic based on darkdales king)
* Added ability to speak to Darkdales king

FOLK DISTRICT (26 features)

The least lavish district but the one with the most hidden under the surface, the Folk district is home to number of interesting locations, a cat tavern, a society of jesters, and a number of colourful characters.

* Added ability to recruit peasants
* Added temple to Ha'Hah that can occur if cult rules Darkdale
* Added Jesters society
* Added ability to speak to society master
* Added ability to speak to a random member (15 dialogues)
* Added laughing door
* Added counting goblin
* Added jester's class
* Added chance of getting into secret society
* Added secret society meeting event
* Added Darkdale brawl hole
* Added Darkdale brawl hole for Cultist ruled town
* Added Darkdale brawl hole winners hireable if you rule the town
* Added buyable Negon's hovels for 1500 gold
* Added Darkdale Cat Tavern
* Added ability to speak to Cat Tavern Owner
* Added ability to speak to random patron at cat tavern
* Added silver cat statue to Cat tavern
* Added ability to pet a random cat in cat tavern (4 different cats)
* Added ability to look at cat wall of fame
* Added buyable Marketview estates for 15000 gold
* Added Mystic Myck's hut
* Added ability to speak to Mystic Myck (loads of dialogues)
* Added Nairolfs den
* Added ability to speak to Nairolf
* Added ability to speak to Flobert

NAIRO'S PARTY (89 features)

One of the hardest parts of the update by far, Nairolf is a semi-wealthy man who lives in the folk district and ever so often throws giant parties for the locals. Tons of random events and encounters keep this one interesting and a must see!

* Added invite to Nairo's party encounter if you've met Nairo and a party is formed
* Added entering Nairo's party without knowing them event
* Added entering Nairo's party while knowing them event
* Added random chance of party happening each year (1/3)
* Added random size of ale cellar (350-1850 mugs of ale)
* Added option to mingle with guests at party
* Added option to look around at party
* Added option to check the ale cellar
* Added Nairo offers a drink encounter (2 outcomes)
* Added Flobert mopping up some sick encounter
* Added Nairo leaf tube encounter
* Added Doodieman encounter
* Added Flobert Gemshorn encounter
* Added Myck response to Gemshorn if they're present at the party
* Added wet sock encounter
* Added Nairo and you have a drink together (2 outcomes)
* Added Flobert is let off work encounter
* Added Nairo how are you enjoying the party encounter (8 outcomes)
* Added ability for Nairo to smash his window (permanently broken in game)
* Added Nairo pass out event (if his drunk level is above 7)
* Added Flobert pass out event (if his drunk level is above 4)
* Added draft from the smashed window event
* Added Nairo draws on Floberts passed out body event
* Added followup on drawn on flobert
* Added spilt drink encounter
* Added second spilt drink encounter
* Added third spilt drink encounter
* Added fourth spilt drink encounter
* Added flobert brings you a drink encounter (3 outcomes)
* Added flobert sweeping smashed glass encounter
* Added call for a toast encounter (3 outcomes)
* Added ANOTHER TOAST encounter (3 outcomes)
* Added smuggled lich dust encounter
* Added flobert puke encounter
* Added Myck arrival event
* Added Myck talk with Flobert if flobert is working
* Added Myck talk with Flobert if Flobert is off work
* Added Myck ale refusal encounter
* Added seeing stars drunk encounter
* Added secret noble drunk encounter
* Added one too many drunk encounter
* Added You're not gerald drunk encounter
* Added It is home time drunk encounter
* Added Cure for hiccups drunk encounter
* Added covered in vomit drunk encounter
* Added spinning room drunk encounter
* Added very drunk, drunk encounter
* Added can't see anything drunk encounter
* Added time for a drink encounter
* Added backs away encounter
* Added lich dust recomendation encounter
* Added hangover report encounter
* Added local mason encounter
* Added drunk plans encounter
* Added good people good life encounter
* Added love the hosts encounter
* Added local wood-carver encounter
* Added nothing like a nairo party encounter
* Added Myck and Flobert Halfling talk encounter
* Added Myck house flood encounter
* Added Myck roof elf encounter
* Added Myck stolen crown encounter
* Added Myck pirate queen encounter
* Added Myck talking book encounter
* Added Nairo invites you to try and extra strong ale (2 outcomes)
* Added Nairo's favourite vase encounter
* Added broken vase encounter
* Added booze cellar leak encounter
* Added spilage drinker encounter
* Added Icewatch bard encounter
* Added Cellar damage encounter
* Added Flobert chugs 3 ales encounter
* Added comedian encounter
* Added Guard raid encounter (dynamic outcomes)
* Added chance that Nerrad the commander and his guards join the party
* Added Nerrad guard post robber encounter
* Added Nerrad poop smearer encounter
* Added Nerrad bush encounter
* Added Nerrad living hay bale encounter
* Added Nerrad Arm wrestle encounter
* Added Nerrad and his guard brothers encounter
* Added Nerrad chugs 5 ales encounter
* Added Nerrad passes out encounter
* Added Angry men fighting broken up by Nerrad encounter
* Added Angry men fighting broken up by Nairo encounter
* Added extra booze delivery encounter
* Added invite to flo and nairo drink (2 outcomes)
* Added Mushrooms with Nairo encounter (dynamic)
* Added Stargazing encounter

BUGFIXES (8 features)

* Fixed 6 text bugs with cat throne room encounter
* Fixed ability to access songwood graveyard once you've discovered darkdale bug
* Fixed bandit peace rejection text bug
* Fixed undead horde summon event text
* Fixed issue with gamebreaking save file names
* Fixed issue with gamebreaking title and kingdom names and gamestart
* Fixed destroying love cult camp missing line and text bug
* Fixed mad king face visible past ascii filter (credit mechaskyguardian)

EVERYTHING ELSE (5 features)

* Added scorpion pit is slightly cheaper if they are broke (credit Xenoyaut)
* Gave burn cat in furnace a unique graphic
* Made feeding cat always give +1 public opinion
* Updated Gro'lok's stump with new patron (thanks a bunch!)
* Made mad kings dead face have x's for eyes

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2020-03-26 23:26:31 (edited by defender 2020-03-26 23:32:20)

damn that's cool, especially the huge list of events for the party in the secret society.
And the goblin slapping stall is amazing!
With all these New characters with complex personalities, I feel like this will add a lot to the games lore.

2020-03-27 10:42:42

Yeah there's a ton to do in Darkdale! I'm very excited to bring it out.

Hope you enjoy smile

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2020-03-27 15:38:36

Hey everyone,

So I tested the Darkdale update this morning but found a few bugs including a game-breaking one, I did try to test it throughout the week but I guess I missed some. This patch fixes those but I thought I'd better also code some new content cause an update of just bugfixes is boring!

SELF-FUNDED NAIRO PARTY (5 features)

So Nairo's parties are great but they happen rarely, now if you're so inclined you can fund them yourself and have them happen whenever!

* Added ability to ask Nairo about hosting a party if one isn't already being hosted
* Added ability to buy 500 mugs of ale for the party
* Added ability to buy 1000 mugs of ale for the party
* Added ability to buy 1500 mugs of ale for the party
* Added special party event thanking you for paying for the event

KAFF'S LEGITIMATE GOODS (5 features)

Keep your eye on your coinpurse because there's a new merchant in town and her goods are questionable at best!

* Added new location in the Darkdale market district 'Kaff's legitimate goods'
* Added ability to buy 'genuine lich dust' for 10 gold
* Added ability to buy a fools gold coin for 1 gold
* Added ability to buy an immortality potion for 25 gold
* Added 8 dialogues with Kaff

NEW DARKDALE DIALOGUES (4 features)

Beefed up each area of the city with a few more things people say!

* Added 5 new Darkdale guard dialogues
* Added 5 new Darkdale tavern dialogues
* Added 5 new cat tavern dialogues
* Added 5 new gilded crescent dialogues

BUGFIXES (12 features)

Quite a few bugs here including one game-breaking issue with the temple of Ha'Hah, all fixed now!

* Fixed Flobert Myck encounter despite Flobert being passed out
* Fixed 'could have said it better myself' text bug
* Fixed 'these a strong' text bug
* Fixed Krut peace payment gold bug
* Fixed Erak peace payment gold bug
* Fixed gold shown as removed instead of added when paying goblin kingdoms for peace
* Fixed text bug in peace event 'coin of fate'
* Fixed duplicate intro text for Ha'Hah darkdale noble district
* Fixed duplicate intro text for Bandit darkdale noble district
* Fixed temple of Ha'Hah not allowing you to leave if it's already over
* Fixed temple of Ha'Hah freezing upon entry
* Fixed Nairo's den unenterable bug

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2020-03-28 23:52:40

I am playing the new version right now and I realy like it. Cool thing. It would be good if more combad sounds could be added, because especially if the combat is long, ever the same battle sounds get repetitive, but maybe that will be more interesting with the combat update. And I am realy excited what you are planning in terms of RPGification, that will be cool as well. I realy hope the enemies will be able to send mercenary groups as well, so there are more battles.
Currently, i have a conflict with the fucking rebels. I am such a nice king and do nice things for my folk. At the end of the first year, those bastards attacked me and killed my men. But not with the king of aslona. In the next year, I made multiple attacks and invaded and raided them, those guys crushed two mercenary groups. And they realy launched another attack at the end of the year, this time i could fight it back. Now they will fall, i swear- I will destroy them completely, cause they don't seem to know who I am and how to be nice to me. Those freaks, i'll teach them a lesson.

2020-03-29 00:47:26

Hello all
Just picked up the steam version of this and absolutely love it!  One issue, ascii graphics and animations are disabled but NVDA is still reading random characters when pressing enter after making a choice.  Eventually the text is read normally.  The window is maximized.  I don't mind using the review cursor but is there any way to fix so it just reads text and all menu options?  Thanks!

2020-03-29 03:11:42

Some suggestions:
A few dialog extensions, like in some random dialogs, someone asks you something, would be nice if you have some answering options with reactions, so a conversation could be made, a bit like in adventures. Simple example would be How do you like the slaver fort? And you could have some possibilities to answer and then a reaction of the random person to your answer, so it gets a real dialog.
In throne room encounters, were someone offers you half the gold he or she found, you could have the options to ask for all the gold and another option to take all of the gold without asking, with violence if needed.
There could be more gold coin sounds depending on the quantity of gold coins you get or give. If you give one coin, you hear nothing, but if you give more, the coins could chime and the more gold you give, the more coins chime. The same if someone gives you gold. If he gives you one coin, one coin could fall onto the table, the more coins you get, the more can fall onto the table. I hope you know what I mean.
And more movement sounds for the throne room would be great as well. Like always just suggestions.
I tryed the drinking option in thickblood, cool thing though. Will have to discover what drinks in different taverns have wich effects.
If the RPGification update comes, getting several types of food can be funny, depending on the tavern. And some taverns could even offer rooms for the night, wich you could order if you explore further or bigger regions, so you haven't to go back every time but could take a room for resting.

2020-03-29 15:46:08

@Niklas, All great suggestions!

Good luck exploring the taverns in game, there are tons of them and a good chunk of different drinks with different general effects (though it's slightly random each drink).

I am very excited for RPGification too! Definitely going to be one of the best updates smile

@BlindJay, I'm not sure myself but can anyone else help with this, I know a lot of you are good with NVDA!

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2020-03-29 18:13:16

Turn off key echo using nvda+2.

2020-03-30 03:26:28

Sfo,  one question.
After exploring all the places in the east, south, west and  north, are there any places to explore  in the ancient island? And how would I go about getting to the ancient lands.
And for some reason, I found the city of darkdale in ruins, not as a city originally.
Is there a point to the plague box?
Finally, does anything new open up in the artafact market and black market after years?

A learning experience is one of those things that say, "You know that thing you just did? Don't do that."

2020-03-30 11:19:18

plague box, lets not talk about that its scarry lol
ainchent lands, you gotta buy map from the artifact mark
when you explored all the locations you can explore those sub locations blak mark, darkdale
the city that ou found its ruins possibly destroyed by someone else i'm not sure

2020-03-30 11:59:02 (edited by Ghost 2020-03-30 11:59:42)

Well I wasn't the one who destroyed it. But it was never there
I did buy a map to the ancient lands, from the cartogropher in the north,  but no hints as to it.

A learning experience is one of those things that say, "You know that thing you just did? Don't do that."

2020-03-30 19:27:36

One other thing, is it possible to limit the scrolling of thousands of lines of text announcing the death of each unit? It gets very spammy and crashes NVDA  if the unit counts are in the high tens of thousands.
Also, I wish there was  a way we could command our purchased necromancers to raise the dead.

A learning experience is one of those things that say, "You know that thing you just did? Don't do that."

2020-03-30 19:38:22

@Enes, Damn that's unlucky, same can happen to the Blackmarket. It can be burned down by a pyro king.

The ancient lands isn't yet finished but will be in the future.

And things can change in the Blackmarket, bandit groups can takeover abandoned buildings and every 100th year there is a big celebration which alters a lot of stuff in the market.

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2020-03-30 19:46:41

So is darkdale gone forever then? Or can it come back every 100 years?

A learning experience is one of those things that say, "You know that thing you just did? Don't do that."

2020-03-30 19:48:31

Hey everyone,

So as we approach Warsim 0.8 I've been finishing up fixed and adding stuff to Darkdale and the rest of the game. Next two updates will take me a bit more time but I'm excited!

DARKDALE THE VASSAL STATE (6 features)

When a new game starts Darkdales leadership is randomly generated, there's a 1 in 6 chance they will spawn as your vassal and the city will be loyal to you, in this eventuality there is now a screen explaining that and automatically unlocking the region leading up to darkdale and the region Darkdale is in so that you can instantly access it.

* Fixed chance of darkdale loading up as vassal state
* Added special screen for Darkdale becomming your vassal at game start (credit VineFynn)
* Added Darkdale vassal start unlocks Denland and Songwood in exploration
* Added alt vassal screen for if you have started game with full unlocked exploration
* Made it twice as rare to get Darkdale as a vassal immediately in normal mode (credit u/TheGamingDictator)
* Made it impossible to get Darkdale as a vassal in hard mode and beyond (credit u/TheGamingDictator)

EXTRA PARTY EVENTS (9 features)

Another pack of events that can happen at Nairo's parties to make it feel like repetetive!

* Added ability to intervine in guard breakup of party if you are king of darkdale (3 responses)
* Added guards scarper away then partygoer cheers outcome
* Added guards nod and leave outcome
* Added guards close party outcome
* Added Kaff pickpocketing random party event
* Added Nerrad stops Kaff pickpocketing random party event
* Added hiccuping drunk are you the ruler of YOURKINGDOM party event
* Added you look like the ruler of YOURKINGDOM party event
* Added man recognises you and bows party event

MUSHROOMS (8 features)

The mushroom trip screens were pretty lacking now they're fixed up and there's a few more of them!

* Fixed all mushroom trip text spacing bugs
* Fixed all mushroom trip text colour bugs
* Fixed pause bug with animated face trip screen
* Added word vibrations trip event
* Added imaginary riches trip event
* Added rolling floor trip event
* Added prebirth existence trip event
* Added what am I trip event

BUGFIXES (25 features)

A lot of bugs fixed from both reports and playtesting, thanks for the help guys!

* Fixed Kaff shop options bug (Credit Germpot and u/thebestroll)
* Fixed Kaff gives hands you text bug
* Fixed issue with asking for troop support from ally/vassal typo
* Fixed no indicator of relation loss when requesting troops from ally/vassal
* Fixed 3 text errors in head diplomat what I do question
* Fixed deserter joining screen text showing your current soldier and knight figures instead of how many are joining you
* Fixed no gold taken from slapping goblin
* Fixed no gold loss indicator of slapping goblin
* Fixed nerrad party story text bug
* Fixed Nairo draws on Flobert even if Nairo is passed out
* Fixed Nerrad passing out event freezes game
* Fixed myck eye question text bug (credit Steve Killbane)
* Fixed oldest tree goblin stone text bug (credit Steve Killbane)
* Fixed goblin stone text bug (credit Steve Killbane)
* Fixed Eloc text bug
* Fixed hireable prisoners removed from game bug
* Fixed not able to see your current gold when speaking to silver tongue in throne room
* Fixed text bug with silver tongue in throne room
* Fixed troop non-direct troop screen only shown if there are troops relevant to it
* Fixed missing linesplit when destroying musicians guild
* Fixed Darkdale ruled by you only shows your flag on their walls on main screen but not in any district
* Fixed Nairos intro text hair miscolouration
* Fixed Blackbank 1 gold deposit duplication bug (credit Snaith)
* Fixed incorrect text when getting error screen with kingdom name
* Fixed names with sir title appearing when rolling a random name for your character

EVERYTHING ELSE (5 features)

A couple of things I couldn't fit in the other categories!

* Added new screens for setting up trade and cancelling trade with Smallhaven
* Reworked diplomats what I do section of dialogue
* Added text showing how many chances to ask people to join you in the blackmarket you have
* Added tags next to owned real estate in Darkdale now
* Updated Darkdale blocked from entering screen to mention their king

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2020-03-30 19:48:55

@Enes, if it gets ruined then it's gone forever hmm

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim