2019-10-10 20:07:44

I have one simple question:
How am I supposed to pay buy this game, when paypal is bocked in my Country, Turkey? Eh?

2019-10-10 23:23:54 (edited by ogomez92 2019-10-10 23:31:35)

OK, I have a few things to say.
1. The sounds... No comments. They are from other games. But hey, everyone including me uses sounds from questionable sources. but at least try to use sounds that no one knows, so that your game is a bit more original.
2. The gameplay is probably not what it should be, as I'm finding the game too easy. the 2 minutes that the demo gives me only lets me grab a couple items, so you should probably take a look.
3. I'm sorry, but I don't see many people buying this game. the price is not too steep, but the quality is also not the best, especially when there have been sooo many arcade games of this genre lately.

cheers.

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2019-10-10 23:50:55

Hello,
The sounds thing is trivial. Sounds will be reused in games, guys. That's a simple point of fact. Swamp and STW share sounds, let's not forget that. Sound libraries are floating around, yes, but hey. There are only so many.
Anyways, onto my thoughts on the game.
I do like runners. I really, really do. I don't know why, I just find the concept fun and energizing. This game has none of that. You start out insanely slowly, for one, which isn't a problem, because, and I may be wrong even from playing just the first two minutes, but you won't get hit by anything. The only real danger I found in this game were boulders, and those are because they come out of nowhere. Like sometimes they play no sounds. Bombs are never anywhere near hitting me, I'm usually out of range of them before they even hit the ground. I haven't seen all the concepts of course, but this game just doesn't give you enough time to see all of the concepts.
Personally, I think this is a miss. Improvements can be made though, so this isn't me condemning it completely. It definitely needs work, though.

Heroes need foes to test them. Not all teachers can afford to be kind, and some lessons must be harsh.

2019-10-11 00:35:45

Wasn't there a topic where you asked if this was a good idea, and everyone suggested you don't do this?
Yep, here it is!
https://forum.audiogames.net/topic/3085 … ming-game/

Prier practice and preparation prevents piss poor performance!

2019-10-11 02:57:58

Hi guys,
I recorded a demo of me sucking at my own game...but a demo of the full version. There are things that spawn in the full version taht dont' spawn in the demo unless you go to level 5, but that would be near to impossible. I will extend the demo mode when cython works. Haha. Here it is though.
https://www.dropbox.com/s/jstvhqwkw0neg … o.mp3?dl=1
Don't judge! Or judge, whatever.

Ivan M. Soto.
Feel free to check out my work and services.
http://ims-productions.com

2019-10-11 03:38:22

Well, first of all, can we stop fighting like a couple of two-year-olds? We can have different opinions, but this is not day care. Now, onto the game. I, for one, happen to like it. There aren't a lot of games for the Mac to begin with, and this is a pretty good one. I find parts of it challenging. Of course, that could be because I don't have a lot of experience with this type of game. I want to buy it to see how far I can get. What payment methods do you accept, before I check my bank to see if I can spare a few bucks.

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2019-10-11 03:45:20

I personally enjoy the game.
I wish that boulders would spawn at a bit of a slower speed at first, and gradually increase as you play the game, maybe depending on you're level.
also how the heck don't horses don't trample you when you duck? Even though they don't see you, that would mean they would just run into you and you would die in the first place anyway, or be unable to move and would probably be in a lot of pain.

2019-10-11 04:01:01

Ok, is this a typo? Not trying to be mean. Just confused.Perilous Marathon is available for $5.99, however you can play for free if you only wish to play the demo. The demo only lets you play for 2 minutes, at which you will need to purchase a product key to continue playing. Scoreboards are also disabled in the free version. If you wish to purchase your copy, please fill out the information required in the purchase form below. I was charged 6.99 instead of 5.99

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2019-10-11 04:05:05 (edited by ivan_soto 2019-10-11 04:05:29)

Sorry about this. I will make sure to address this as soon as possible and everyone will receive a $1 refund.

Ivan M. Soto.
Feel free to check out my work and services.
http://ims-productions.com

2019-10-11 04:27:58

Thanks for the cool game

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2019-10-11 05:27:29

You're welcome

Ivan M. Soto.
Feel free to check out my work and services.
http://ims-productions.com

2019-10-11 08:22:53

Hi.
I don't see any issues by paying for a game, if people find it worth it. If people don't find it worth buying, then just don't do it. I don't see the reason for keep argumenting about the price, what developers spend their money on etc. If you don't find it worth buying, then just don't do it.
A small question about the price: How can things be messed up so badly that the website mentions a lower price than people are being charged? It's of course great that people get the dollar refunded, but it seems very unprofessionel for me. However, people can easily see that before they accept the payment.
One last thing for now:

moonwalker wrote:

The problem is not that there's only criticism on this forum, but the lack of ideas. If a person develops a game, it starts something so everyone keeps developing the same thing, every time in a worse concept. How's that for example Nyanchan doesn't get bashed, how's that his games are good quality and unique? And not only Nyanchan, but there are more developers like him. Being blind doesn't mean that we must accept everything and we must clap for things which even don't worth it.

Have you actually considered sharing some of your great and unique ideas, instead of just sitting there criticising what other people have made? If you really wanna make a difference, then please do it. Just sitting there and criticise everything doesn't change anything at all, accept for fewer developers who wanna make audiogames in the future, simply because they don't find it worth the time because they are just being criticised for doing so.
I have had some projects in mind for quite a while, but because of all the criticism here on the forum, I have not had any motivation at all. I better spend my time on more positive things.

Best regards SLJ.
Feel free to contact me privately if you have something in mind. If you do so, then please send me a mail instead of using the private message on the forum, since I don't check those very often.
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2019-10-11 10:43:42

SLJ, the thing is, that of course, many of us have ideas. But since most of us can't code, we can't make them up in a game. Those are only ideas and it wouldn't help if we all started to write them down on a forum like this.
And well, one more reason why for example parents wouldn't trust such a developer who writes 5.99 and charges 6.99. Just imagine a little kid wanting his parents to buy it, they do, and then the kid is the bad one because the dev charged more than he claimed.

2019-10-11 10:57:17

Personally, I really like this game. I am a Mac user and commend Ivan and other developers who make their games cross-platform. Keep up the great work.

2019-10-11 12:06:37

moonwalker wrote:

SLJ, the thing is, that of course, many of us have ideas. But since most of us can't code, we can't make them up in a game. Those are only ideas and it wouldn't help if we all started to write them down on a forum like this.

But, you could at leased try to motivate the developers with your ideas instead of constantly keep throwing negative comments. Negative comments are so dismotivating, not just for the people they are thrown at, but also for others who might wish to make something great in the future. I don't think I'm the only one who have great projects in mind, but just have the feeling that it's not worth it, because some people constantly throw negative comments no matter what they get.

Best regards SLJ.
Feel free to contact me privately if you have something in mind. If you do so, then please send me a mail instead of using the private message on the forum, since I don't check those very often.
Facebook: https://facebook.com/sorenjensen1988
Twitter: https://twitter.com/soerenjensen

2019-10-11 13:31:27

Yeah SLJ, that payment error is completely my falt and I'm sorry.

Ivan M. Soto.
Feel free to check out my work and services.
http://ims-productions.com

2019-10-11 14:45:30

Devs don't get negative comments if they come up with original ideas. If I could program at least a little bit, I also could throw overused sounds, an old idea and like a 10x used idea together and could charge money for it, and rich ones would buy it even if it doesn't worth the thing.

2019-10-11 16:07:58

SLJ, where are topics asking for ideas? If these developers are tired of critics, why not make a topic asking for a game concept people would like to see? Oh wait, that already happened...

2019-10-11 16:44:54

At post 68,

ivan_soto wrote:

If you have ideas, they are welcome.

At post 67,
you need to learn some code and try to code something from scratch. From trying to get this to work on Mac OS to getting Mysql to work, this is not a 1 2 3 lets go code this for 20 minutes and release it. So I sort of take that personal.

Ivan M. Soto.
Feel free to check out my work and services.
http://ims-productions.com

2019-10-11 16:51:43

Ivan, did anyone force you to learn? If not, then don't take it personal. Nobody told you that you must code, you do it for fun, as your hobby. I have different hobbies which I do for fun and nobody forces me to learn languages for example. And I even don't take it as a plus thing for me. It's a hard work for sure, both of them are, but you chose to do it, and you surely knew it won't take 2 minutes to learn.

2019-10-11 17:21:45

moonwalker wrote:

Ivan, did anyone force you to learn? If not, then don't take it personal. Nobody told you that you must code, you do it for fun, as your hobby. I have different hobbies which I do for fun and nobody forces me to learn languages for example. And I even don't take it as a plus thing for me. It's a hard work for sure, both of them are, but you chose to do it, and you surely knew it won't take 2 minutes to learn.

You're right. It is my choice. Normally I wouldn't say something like that, however you decided to come on the topic and tell me that it would take 2 minutes to write a game and steal the sounds. So I'm correcting you here. I'm telling you how long it took to get the game together, not demanding that I need to get compensated for any of it.

Ivan M. Soto.
Feel free to check out my work and services.
http://ims-productions.com

2019-10-11 17:30:37

Um, quote that sentence please, when I stated that it took 2 minutes to code the game. Because I don't remember telling anything like that.

2019-10-11 17:37:19 (edited by ivan_soto 2019-10-11 17:37:38)

Post 72,
you don't say it but you can surely know that you're post 67, implies that you can code a game in two to ten minutes and be done with it.

Ivan M. Soto.
Feel free to check out my work and services.
http://ims-productions.com

2019-10-11 17:38:05

SLJ wrote:

But, you could at leased try to motivate the developers with your ideas instead of constantly keep throwing negative comments. Negative comments are so dismotivating, not just for the people they are thrown at, but also for others who might wish to make something great in the future. I don't think I'm the only one who have great projects in mind, but just have the feeling that it's not worth it, because some people constantly throw negative comments no matter what they get.

All depends on the idea(s) and its/their implementation.
Alien outbak versus judgmentday: allmost same concept, with missles rather than spaceships... but what set them appart: bonus games, trophees, theater...

Super liam versus q9: both side scrollers, both with their own type of challenge... x1 and the tracking laser, volcanos trying to slallow you... bats in the air, mini deamons......

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2019-10-12 03:20:12

Ok, so it seems we have a slight problem. The game isn't taking my key.

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