2019-08-18 15:50:42

After 24 hours of reflection. I regret my comment and have removed it from this forum. I apologize for my  defensive  reaction. This is my first  project . I’m not going to pretend I know what I’m doing.  I should know how to respond better. I am still learning and growing as a person and developer.  That is no excuse for me to get so defensive.   It is just that I have worked so hard on this project. I am very proud of it. I will try to change my behavior.  I hope I will achieve your forgiveness.

2019-08-18 16:18:05

Hi.

@Joe80 I would take your appology for granted if the following wouldn't be the case from my point of view.

In the now closed forum topic about CMR on applevis you wrote almost the exact same lines and appologised as well, this was about 2 or 3 weeks ago. And yet you still accuse players of the game not working right beeing their fault, I think it was yesturday morning in the applevis new forum topic about CMR.

Pardon me saying it like this, but this sounds like more words aand makeup than a honest appology.

Greetings Moritz

Hail the unholy church of Satan, go share it's greatness.

2019-08-18 16:41:26

Hey if this ever comes out on android I'll give it a try.

Y'all aughtta realize that change ain't easy.

2019-08-18 17:19:01

OK, but actions are more convincing than words. So we'll just have to see.

Facts with Tom MacDonald, Adam Calhoun, and Dax
End racism
End division
Become united

2019-08-19 06:28:41

I'm going to stick my neck out for Joe here.
I know that I and some others have talked to him about his behavior. Joe is very passionate about his project, which I can understand. I've explained though how important it is to handle criticism as opposed to lashing out. I'm hoping that we see updates to the game, and that the trouble areas can be improved.

I really do hope for the best. there are things I know that we don't like about the game, but overall it is a very solid game and will be even better when some issues are resolved.

Much less active on this forum than in the past.

Check out my live streams: http://lerven.me
follow me on Twitter: http://twitter.com/liamerven

2019-08-19 10:50:22

Hi. I tried the game and also I was able to complete it. After it, The quack shot was not unlocked, if I tried to play another game I did not had chance to earn tokens so I think that I will stop playing it. Compare to audio defence, the circus master revenge  is inferior. In the AD game, you pay for two dollars but you had a chance to earn gold, buy staff, upgrade your char, etc. Hope that one day someone will port AD for  new IOS versions.

2019-08-19 12:00:34

Hi.

So if I am not mistaken, you unlock quack shot by purchasing the double barreled shotgun. but, here's the big problem. The thing costs 1800 tokens. Let's hypothetically say that you have no or almost no tokens left, so you are required to purchase a token pack because, you can't get anymore tokens from the levels.

The cheapest pack, if you have 0 tokens would be the one with 2000 tokens in it to buy the double shotgun. Well, the pack costs 7.99. Yes, I checked again, 7.99 for a virtual gun which, at leased I assume that, also lags as all the other weapons in the game.

I really can't resist the fact that blindfold games had a much bigger say in this.

Greetings Moritz.

Hail the unholy church of Satan, go share it's greatness.

2019-08-19 12:34:22

simba wrote:

I really can't resist the fact that blindfold games had a much bigger say in this.

Greetings Moritz.

I take issue with this statement. it's safe to say Blindfold games has nothing to do with this. the game is written in unity first off. Second of all, microtransactions are common place in mobile gaming. Finally. I see eople complaining about this or that, but rarely in this topic have I seen someone make suggestions on how things could be improved.

Much less active on this forum than in the past.

Check out my live streams: http://lerven.me
follow me on Twitter: http://twitter.com/liamerven

2019-08-19 13:21:16 (edited by Pineapple Pizza 2019-08-19 13:28:19)

Just make the game a dollar or 2, fix the bugs, and lower or remove the in app prices for shit perhaps? There may bee more money because more people may bee willing to just out right get the game for a small price than pay a crap tun for in app perchous items. There. Feedback. No one else wanted to give it it seems.

I would rather listen to someone who can actually play the harmonica than someone who somehow managed to lose seven of them. Me, 2019.

2019-08-19 14:28:50

that's not the kind of feadback he's talking about. Give him constructive feadback.

PSN ID: AvidLitRPGer
Twitter: https://twitter.com/AvidLitRPGer
Facebook: https://www.facebook.com/AvidLitRPGer
leave me a message saying how you found me.

2019-08-19 14:51:49

People were complaining about that part, I sugjested something to do about it.

I would rather listen to someone who can actually play the harmonica than someone who somehow managed to lose seven of them. Me, 2019.

2019-08-19 15:18:14

you didn't do it in a way that helped.

PSN ID: AvidLitRPGer
Twitter: https://twitter.com/AvidLitRPGer
Facebook: https://www.facebook.com/AvidLitRPGer
leave me a message saying how you found me.

2019-08-19 15:23:13

Liam, iApp purchases are one thing you gotta be carefull with. A pricing model which sells you token packs which equal to one weapon and 2 revives possibly and then costing 8 bucks is, at leased for me, unacceptable and a total ripp off. 3 Bucks, ok, i can take that, but not 8.

Greetings Moritz.

Hail the unholy church of Satan, go share it's greatness.

2019-08-19 16:27:35

MOst mobile games have high pirced in-app purchases, it doesn't mean you have to buy them. i'm still trying to figure out teh movement style of this game, i've tried it a few times using different methods and still not quite ssure hwo it relaly works, what i'd like to see in the game is the giro movement like in audio defense, i used to love playing that game, being able to turn around  fast and you would easily be able to hear where the zombies were and blow their brains out lol.

2019-08-19 16:30:18

I'm not sure where I saw it I think in the arsenal part of the shop, but their were two bundles of weapons for chapters 1 and 2. Could the same be done for tokens and tickets?

PSN ID: AvidLitRPGer
Twitter: https://twitter.com/AvidLitRPGer
Facebook: https://www.facebook.com/AvidLitRPGer
leave me a message saying how you found me.

2019-08-19 16:50:24

I am actually curious how true the part about not having to buy anything is. To unlock the shotgun, you need to buy it. Now, I am about to  restart the game and get through without using any tokens I earn just to see if it gives you enough to buy it, if not, then endless mode is a paied thing.

2019-08-19 17:08:52

I got in touch with the developer and he said that there will be a daily try at the death wheel, but it hasn’t been implemented yet.  Hopefully that will be soon because I can’t, in good conscience, buy my way through the game when it should be earned.  Sure, I can take buying extra tokens to support the developer  and buy weapons that I don’t necessarily need, but not just to buy a weapon that I already unlocked.  And yes, I asked the developer. You have to buy  The shotgun.  Not only that, but they deliberately  made the shotgun far more expensive and made it to where you would not be allowed to earn tokens after earning them for chapter two the first time.  No matter how many tokens you save up, it won’t be enough to buy the shotgun and unlock quackshot mode.

2019-08-19 17:13:46

Well the good news I suppose is that so far it's not pay to win. Sounds like the shotgun isn't necisary unless you want another mode. Still I would agree that putting that behind a pay wall is not a great idea. Hopefully being able to spin the wheel once a day will make it attainable. that is something I can agree with.

Much less active on this forum than in the past.

Check out my live streams: http://lerven.me
follow me on Twitter: http://twitter.com/liamerven

2019-08-19 17:23:03

How does the weal work? I think the only time I saw it was the tutorial.

PSN ID: AvidLitRPGer
Twitter: https://twitter.com/AvidLitRPGer
Facebook: https://www.facebook.com/AvidLitRPGer
leave me a message saying how you found me.

2019-08-19 17:25:03

I got it after chapter one. You throw a knife, and what ever it lands on you get. I guess you can get tokens and tickets and stuff.

Much less active on this forum than in the past.

Check out my live streams: http://lerven.me
follow me on Twitter: http://twitter.com/liamerven

2019-08-19 17:27:14

maybe it was chapter 1. is it all done by chance?

PSN ID: AvidLitRPGer
Twitter: https://twitter.com/AvidLitRPGer
Facebook: https://www.facebook.com/AvidLitRPGer
leave me a message saying how you found me.

2019-08-19 17:52:50

Cool, saved me going through the story again. Yes, it's a pure luck based thing, but at least I can agree with that.

2019-08-19 18:26:00

Other than the stuff people have already said, I really don't mind the game.
Hopefully stuff gets fixed, but if not, at least I haven't spent cash. smile

Prier practice and preparation prevents piss poor performance!

2019-08-19 18:29:52

Well and essentially that is one thing I like about free to play games. If you really don't like them you aren't out any money. Just time and a bit of bandwidth.

Much less active on this forum than in the past.

Check out my live streams: http://lerven.me
follow me on Twitter: http://twitter.com/liamerven

2019-08-20 01:11:38

I have been playing the game without logging into facebook, totally not needed to be able to play, and progress saves just fine.
However the aiming system is awful, and lags just like the menu. I am up to stage 3 of chapter 2 round 6 I think. I have been unable to progress further due to the lag in the game and badly designed aiming system. I have actually bought weapons and health upgrades, and I feel like they are a waste of money, health certainly doesn't seem to keep me alive any longer than before at least as far as I can tell, and aiming makes it very hard to hit things accurately and I keep dying. as to the weapons, the most useful one is the ak47, the shotgun seems a total waste of time because you get two shots and its finished just like that. I don't think this game got much proper testing by actual users after the first beta that is. the aiming is so stupid I am turning my phone, tilting it, practically turning it upside down at times to try to line up with things, and even when I think they are centered sometimes missing, plus its quite easy to miss the part of the screen that actually fires the gun.