2019-06-06 14:59:16

how is it you can find all these places are they in the explore the realm bit or do you have to go to other kingdoms to find them?

2019-06-06 16:27:39

@Darren, yep exploring the realm opens a whole new world of warsim, I'd recommend going north and finding the blackmarket and then exploring that! you'll see what I mean smile

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2019-06-08 01:03:52

Hello everyone.
First of all, I would like to thank @Wastelander for such a great game you are making. Thank you for your efforts and time spent, and, of course, for this wonderful game. I bought "Warsim" about half a year ago, and still can not stop playing.
I will ask a question in this message, but I have a suggestion on the approach, which I will post here right away as I fully form it.
Did something happen to the scepter of the goblin god? I saw this in past updates on the artifact market, but now this is nowhere to be found. Was it removed from the game, or moved somewhere? Thanks in advance for your answer.

My discord
Jitel#3538

2019-06-08 10:00:02

Hey Jitel, thanks for the lovely comment, really nice to read this morning smile

As for the goblin scepter, it's still in the artifact market, look for the second trade quarter and find a shop called 'Eastern Artifacts' and its the first item the man's selling!

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2019-06-08 16:41:28

Oh, thank you very much. I have no idea how I could not see it, but here it is.

My discord
Jitel#3538

2019-06-08 18:55:42

No worries Jitel! have fun with the scepter! haha

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2019-06-08 20:55:19 (edited by Jitel 2019-06-08 20:57:44)

So, here is the suggestion I was talking about.
This applies to sending military aid, which is available if an alliance is concluded with the kingdom.
At the moment, it's just sending 10 soldiers with each use of this option, who completely come under the control of the kingdom to which you send aid, and you can not do anything with them in the future.
but it is possible to make it a little more interesting, namely, to add expeditionary forces to the game.
This is how it should work in my opinion.
When using the option "Send military aid", an emissary will be sent to this kingdom. He wonders if they need military aid at the moment. If the answer is "no", He just returns.
If the answer is "yes", you can proceed to the formation of the expeditionary force. You can add as many different units as you see fit.
When the expeditionary force is formed, they are sent to this kingdom. In this case, you need to pay a certain amount for transportation, which may depend on the size and composition of the force.
After that, you get your own expeditionary force in this kingdom. They can fight on the side of the kingdom, but at the same time the expeditionary force is not out of your control. You can still give them orders. Also, when the kingdom in which the force is located is needed for military action, you decide whether this expeditionary force will participate.
Expeditionary forces can be controlled from the “trade and diplomacy” menu with a given kingdom, or a separate menu can be created for them. Also, either one of your champions can be appointed commander of the expeditionary force, or you can hire someone during the formation.
You can add or change anything you wish, because this is just skeleton of the idea.

My discord
Jitel#3538

2019-06-09 14:55:32

Oooh that's quite an interesting concept, essentially detatching a piece of your army an installing them in foreign lands, I really like the idea

Can't promise it will go in, but it's going in my Warsim ideas file which I'm constantly combing through and working on

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2019-06-09 14:57:20 (edited by Jitel 2019-06-09 14:57:48)

Thank You very much. smile

My discord
Jitel#3538

2019-06-10 10:28:26

No problem smile

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2019-06-10 14:02:01 (edited by defender 2019-06-10 14:02:22)

Yeah I like that idea allot as well, I would just think you'd probably have to limit the size of the force based on how many lands the other kingdom had or something, so it isn't totally over powered.


Also, I'm sorry I haven't been talking much in here lately, I've just kinda been busy with other stuff.  I think the new reaction updates are awesome for depth and it's cool that your adding all these sounds too!


I gotta say though, kinda wish my farmer's dog suggestion got put in LOL  I don't know if you have that written down or not, I talked about it in post 1297.


Oh and just remember, "Nov 26" ... ...

2019-06-10 18:03:42

@Defender, good remind on the dog coin purse thing, that's hillarious

And Nov 26... remind me again?

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2019-06-10 19:11:02

F E M A L E S


Or shotgun.

2019-06-10 21:14:58

Yes, Females in the game, it would be Nice. smile
@defender one more person joins your side.

My discord
Jitel#3538

2019-06-10 23:02:42

Just a suggestion. It might be good if you give the king a queen? or even a harem.

2019-06-12 07:10:12

Whatever Comes next, i am excited what the next update will bring. With each update, there's more Content and the game gets bigger, wich I realy like. I mensioned to wastelander to make the other kingdoms even explorable, with other Areas. How this can be done, i have no exact ideas at the Moment but I'll think about it. Maybe procedurally generated Areas and such would be interesting. However, I am excited in what Comes up next.

2019-06-14 22:21:36

@defender, gotcha! I agree though, females in the game is important!

@UltimateBlade, a hareem would be hilarious!

@Niklas, I'm excited to put this next update out, it includes one big feature but has ended up overhauling and reworking several other areas and aspects of the game for the better!

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2019-06-15 02:01:19

After beating the demon lord, is there other boss to fight?

2019-06-15 04:29:29

Well the demon horde are the main enemy, but you can generate infinite and ever stronger independent kingdoms, or will all kingdoms dead you can also fight the unconquerable lands who are giant factions of people.

Beyond that there's no other enemies smile

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2019-06-15 04:32:53

Speaking of that, I do still wish that the generated extra kingdoms were stronger, their minimum strength seems too low and most of them don't achieve a high enough battlescore/troop count to be real threats.  I wonder if playing on a higher difficulty would change it?

2019-06-15 11:08:16

The generated extra kingdoms run on a muliplier that gets tougher and tougher with each new round of kingdoms, but under different difficulties the multiplier is multiplied again so you end up with real tough ones on certain difficulties.

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2019-06-15 13:51:42

unconquerable lands?

2019-06-15 13:52:31 (edited by omer 2019-06-15 13:52:49)

UltimateBlade
try razing the unload hoard and fight them if your so bored rofl

2019-06-16 11:39:51

@Omer, yep, once all independent kingdoms are reduced to having 0 lands you unlocked a new region in the exploration screen called the unconquerable lands! smile

Last Free Version of Warsim (0.6.8.7) - https://www.dropbox.com/s/ewnm4cehswu6m … m.zip?dl=1
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim

2019-06-16 12:02:25

and what is awsome on this game is that it is very accessible to jaws screen reader. Just have to use the root jaws to PC to read the menues of the game.