I wish the item master was available sooner than it currently is. By the time you get it, there's little to no need to keep collecting things. Especially honey and mini shooters which is where the item master would be the most useful imo. I feel like this was mentioned much earlier on in this thread, but I admit to being too lazy to bother to look. Also, I like the item that automatically fires missiles at the barriers. It seems like it gobbles up quite a few missiles, but it's better than the monotony of shooting a barrier, and another, and another, and another, and another, and another, and another, and another, and another, and another, and another, and another, and another, and another, and... I was never crazy about those levels as it just got old fast. I'd like to see a missile that's specifically for clearing barriers. Perhaps one that is penetrating but can't be used for anything else but barriers?
You should submit those on the game's github. I do agree with both of those though.
I wish Carla were smarter. Right now, I'm watching her shoot her gun and launch rockets... at nothing. She's doing this because the map is cleared. So there is nothing for her to shoot. Nor is there anything for her to launch rockets at. And if she weren't doing that, she'd either be walking the entire length of the map or at one side or the other, walking in place. I really wish I could set a patrol path for her to stick to to keep her out of the way. Sometimes she's like dirty diapers. Not really all that useful.
At least powerful bears serve a purpose, they can be killed for gold LOL.
https://www.dropbox.com/s/dzsmqv2pgqvu1 … h.zip?dl=1
If you have questions about my scripts, you can e mail me. You can also modify them as much as you want.
hello I beat the normal mode and I understand you have to beat normal mode to get clear metal so sinse I have beaten that mode how do I get the clear metal to craft things thanks.
Just wanted to let you know that the stage locking bug has been fixed.
This is probably the wrong place to post this, but I've got a bug in bk2 or something. once you clear 12-1 there's nothing left to do except ... quit. there's no objects to interact with, no doors, no way to complete the level. There's only about eleventeen billion bk2 related threads I could have posted in, but those are mostly people asking the same couple of silly questions over and over and over and over and over. I see in @nyanchan's playthrough where he appears to type something or adjust something in a secret menu or something? I can't tell, but the door appears just fine for him and he's doing the same thing I do. Kill the generator on the left, all the robots in between, then the generator on the right and any robots left, picks up anything left on the ground and the door appears. I don't get that. There's no door. Someone was told in another thread to drop something that they can pick up when everything else is dead. How do you do that in bk2? There's no way to drop things. Am I missing an item or a secret weapon or something else?
Just restart your game, that'll fix it.