hi,
for 2d, this is not much of the problem since pybox2d, pymunk etc are available.
but the problem rises with 3d rigid bodies and stuff
for c++, bullet, physX, newton etc are available
for python pybullet is available which is the port of bullet. but thats not good at all.
now,
1. do you know of a good physics engine or a port to python? (i want to do my other logic in python, and i need physics simulation beside it).
2. if not, whats your idea regarding newton? it performs good, and i've made a simple wrapper in swig for it.
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