Hello!
I just found it when looking for something decent and it looks promising.
What do you think?
https://github.com/mattleibow/jitterphysics
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AudioGames.net Forum → Developers room → Physics simulation library for dot net
Hello!
I just found it when looking for something decent and it looks promising.
What do you think?
https://github.com/mattleibow/jitterphysics
You can define the shape of a bulet in the library
BulletSharp is great, although it gave me much nonsense results when I was trying it last, i guess because of my stupid implementation.
Sadly I haven't found any good tutorials out for even bullet itself, and the library is so extensive, that in example codes there are more techniques to do basic things like collision detection, and it isn't clear to me whichone should be used in which situation.
Best regards
Rastislav
Lol I am a complete dumbass if it comes to physics that's why I wanted to have some kind of library
AudioGames.net Forum → Developers room → Physics simulation library for dot net
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