2018-12-18 06:10:05

wow, the battle issue is strange, really weird, I guess its a sync problem between both computers, its like the A I's are working independently

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2018-12-18 21:07:17 (edited by pates 2018-12-18 21:13:12)

Pragma, please add a pain sounds to bots, and setting custom player sounds.

ice, fire, water, thunder.

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2018-12-18 23:46:32

I do agree that it would be cool to choose a custom sound for your player though. It would make sense, seeing as how all the bots now have their own sounds assigned to them.

The glass is neither half empty nor half full. It's just holding half the amount it can potentially hold.

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2018-12-20 00:12:44

An idiot and I discussed that too.

my life as an adult:
I either do nothing, or stress myself out. Those are the 2 things I know how to do.
I need serious help.

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2018-12-20 17:49:58


Crazy Party beta63 is available ! Thanks to the translators and thanks to Corax, Oscar and Sam who contributed to these last versions.

Here the change log, including the beta62.


Some new battle bots and 2 new battle cards.
You can play team battles with the bots in the rewards' room. This option is still a little rough, then press V in the battle to see who is in which team.
Fix and precision about the support cards: if you launch a support card on an ally, their pary cards don't work, except if he has a card which is a pary against a support card. Same thing with the reaction cards.
The bugs about the bots in the battle mode should be fixed.
Modified card: dinosaur (now with the ancient flag).
Some fixed bugs and improvements in the new mini-games, like the competition mode, or map arrangements.
If you want to play one mini-game in the rewards' room, the menu loading should be faster a lot. You can also press S on a mini-game to know your statistics. Thanks to Sam Tupy.
Quick launch option.


A box square has been removed in the circus world and is now replaced by a path to a new world.
The points of the special bonuses could be better distributed now in a case of team play.
Some minor changes: fixed bug in "pasturing the camel", the boring "railroad management" is now played on 2 turns, you breathe when you leave the water in any case.

There are now support cards, which can target an ally. A card can target an ally only if it has the "support" flag, and a card can target an ennemy only if it has the "offensive" flag. Consequently, the Shift+Enter command has been removed. Thanks to Corax for the suggestion.
The immunities are now replaced by a strong resistance.
The health points can't be higher than the starting health points.
The confusion and the paralysis don't longer prevent the pary cards and the reaction cards.
The hardcore mode is not available for the cooperative battles. In this case, there is one more member in the bot's team, but it can be a way to win the cards more quickly.
Each bot has now a sound, thanks to Oscar.
Modified cards: all the shields, energetic mining, undulation of the void, undulating explosion, train tackle, dragon-sneeze, hand crushing, fang of shark, exacerbation, plot, common past, healing saliva, mutual normalization, spectral dimension, injection of pollen, telekinesis, nasty sacrifice, nostalgic hand.

Some new micro-games, among them, the zones of the rainbow tower.
The game use now the braille function, so maybe it become possible to play with braille.
Some optimizations, the game's launch may be a bit faster. Thanks to Sam Tupy.

As usual, keep a backup of your save file and decks.

You can download the beta63 on the website: http://pragmapragma.free.fr/crazy-party/

Thank you and have fun!

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2018-12-20 19:25:29

You, are, awesome!

If it's not what you want to do, it's probably the right thing for you.

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2018-12-21 13:36:25

The game use now the braille function, so maybe it become possible to play with braille.

ave not tested, but oh yes yes yes yes!

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2018-12-21 17:22:26

could we play unlocked games for free? with out a gem

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2018-12-21 18:53:33

Seconded, please? Mario party always allows free play of the minigames you unlockee. That was part of the fun.

Also what are the coins in the boxes at the end of the game for? Can we use them for gems?

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2018-12-21 21:01:39

I've said it before but it is just something I'd like to see going forward. A use for level and a Use for all those coins which are just XP for now. Even if coins just remain XP, level ought to mean something.

Other than that super-glad at what I'm finding. keep up the good work.

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2018-12-22 23:26:06

Hey. I have 83 gems, i unlocked 15 worlds and have at least 1 victory in every world. But i can't unlock minigames from the rewards room. What am i missing?

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2018-12-22 23:50:53 (edited by seb2314 2018-12-22 23:51:30)

You're missing a world. There are 16 in total

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2018-12-23 01:28:51

I think there are more than 15 worlds. That might be it.

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2018-12-23 16:10:36

Great to see constant updates and that development is still going on. Is there a detailed documentation available or a help file in the game? I haven't found one.

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2018-12-23 18:17:59

Is it possible to get gems in offline card battles as well? And are the micro games playable offline, too or are they just interest in the multi player aspects?

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2018-12-23 18:53:16

It would be nice if there was a way to find out why someone disconnected from the server. Is it an internet problem on the host's end the player's end or something else intirerly? That way you could try and trouble shoot the issue

Kingdom of Loathing name JB77

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2018-12-23 20:26:30

If the whole server dies, then it is the host, but if it just tells you that somebody left then it is the connection of that person. As for gems, a way to earn them offline is to earn 100 coins in whatever mode. 100 coins is equal to one gem, and if you play boards there are often gift squares which give you gems.

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2018-12-24 00:02:27

ah okay great. And are the new micro games interesting for the single player experience as well or only for multiplayer? I mean the micro games, not the mini games. I am on my way to get a gem to enter the rewards room where those can be played from what I understood but it is a bit challenging but fun.

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2018-12-24 00:44:05

All I have to say is... that new duck game is evil. Lol. I get how to do it, but dang.

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2018-12-24 02:37:19

If you mean are they interesting in that giving you any reward, then no, they are there just for practising. However, if you like micro games then they can be interesting offline too.

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2018-12-24 04:16:39

ah okay, no, i don't mean for rewards, just if they are interesting in terms of more fun and more content to play with. If they are playable offline as well with or against the computer, than that is cool. I just wanted to know if they are playable in single player as well and no online exclusive content. If that is the case, that is very cool.

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2018-12-24 05:10:19

Hi everyone.
Can someone tell me how to unlock the City? Is the mosquito game the only way to do this?
Also, what other worlds are to unlock?
So far I have 13 worlds, the last unlocked being the ice one.

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2018-12-24 07:42:38

They are playable offline, you just need gems to play them.

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2018-12-24 12:13:30 (edited by defender 2018-12-24 12:14:12)

Quite disappointing that we still can't turn off other players death and win/lose messages, it's still a huge distraction on big servers or games where dieing happens allot.
I'm grateful for the new additions of course,but I very much hope that this doesn't turn into another (inability to escape a world) type thing, where an easy to fix issue takes over a year to be resolved even when it annoys almost every player.

Buy the worlds greatest machine gun. It's about 50 inches in length, It's huge! & it can shoot really far, &, it's cheap!
Lets demonstrate this: stand still Thom...
Okay ma.aaa!
Oh! crap!

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2018-12-24 16:18:48

Well why not give each character a set of wacky voices to choose from and let that convey position and deaths etc rather than the screen reader.

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