@post 8, here are your answers.
!, does it type in file only? Yes, right now it doesn't save any data in the actual program. I kno that is a huge issue, but I wanted to release this now, and have it available for people to use while I add the saving in program part.
2, Do you have to go back when done and edit by hand? Yes. I did not fill in the names as you can see, so you will need to open it and add the sound names. You will also need to add any aliases you would like in the require= fileld for achievements.
3, Replay level in program. that is my next main goal, but like I said, I just wanted to get this out to everyone so they have something to do while I have it save in the program. I don't know if I will have to rewrite the whole program or not.
4, Adding pause and rewind. I can add a pause feature. A rewind feature may take me a few tries but I can add it. I also added a seek fewature to where you can type in the starting value of the file so if you are at 25 seconds you don't have to wait 25 seconds every time you open the editor.
5, saving aliases and macros. Obviously I want that, but again I don't know if I will have to rewrite the whole program for that. I'm not very skilled at coding, I just slapped this all together. Not expecting to get this far.
6, what does, name, mean? The creator codes the exact syntax of the level, meaning you don't have to do anything except go back in and add the names of the sounds. The name= field, is the name of your sound for play or action, it is a rhythm rage thing, not a level creator thing. The fail, early, and late are already filled in, but if you want to replace those with your own names you can do so. And if you change the key will it actually be that key? Yes. This program is not tied to the file in any way, the file is just created with the program. In otherwords, the program does not connect itself to the file, so it is just a regular text file like every other rhythm rage level.
7, play name= and action=. THe play name= is the play sound in rhythm rage. The action name= is the action sound in rhythm rage. I did not fill in the name fields, because everyone has different names they want to use for their sounds. For example, I might have the name of my play sound be, space twice.ogg. But I might also want a different play sound for if you only have to press spacee once, space once.ogg. It is a rhythm rage concept, not related to my editor. I left it blank so that you coul fill in the names of the sounds yourself and not have to do a find an d replace.