Hey guys, It has been quite a while since I've posted on here but I super extra fantasticly love the game, it is simple yet complex and great for spending hours of time, and I managed to only hit my head against the wall only half a dozen times which is great!
Some suggestions since I have finished the game mostly for game play value and long term play,
1. possibly make a score board option in the main menu to show how many dragons you have defeated, such as 1 black 0 red what not, so that you can challenge yourself to defeat all seven dragons.
2. possibly put in a dragon death match mode where instead of 1 dragon to defeat in the end you need to defeat all seven.
3. some sort of use for the merchant ship for the villagers, I notidced it has 0 of 0 capacity but thought it would be hilarious to send villagers up river with the merchant either to have quicker access to recruits or to sell trade goods swifter, or maybe just for story effect.
4. add in after story rewards that may remain hidden, or achievements such as successfully maintaining 150 villagers for 50 days, successfully keeping all villagers alive for a given time period, the expansion of more buildings for the king, or even more building options to add in at the end to fill in the rest of the map were once hills and forests lay.
5. is to add in extra uses for the forest and hills after they've been whiped, such as hunting parties that bring in meat, or miners mining ore in the hills.
The last thing I wanted to say on here are some quick pointers to completing the quests and objectives sooner, something I didn't think about until I thought I had used all options for villagers.
S
P
O
I
L
E
R
S
Most of the quest rewards aren't gotten by normal places you would think to find them, rather it is hented that they would be so check all similar or nearby locations.
Also consider the places that it seems rediculous to send villagers, some times you will get some interesting messages you didn't expect.
The last is to stay alive make the following your priority in all points of the game no matter what is going on, 1. food production, keep grain super priority and bread making after that. if you can stock pile do it, don't worry about defending against outlaws until you can focus on food, it is the main drive to keeping you alive. 2 village production, keep your cottages full and new villagers will arrive, and when you can spare send them to hungry town or what not and bring in new people. Third is watch attacks, move villagers from the fields if you've got enough grain or if theres a drout, and keep the rest in the bread making and baby making. the farm is great but bread is produced much quicker overall. and the last thing is don't over think things, once you get going you'll find you have enough villagers to do things like hunt down wolves and or do the witches bidding. which reminds me, during it all you must must must put some people in the tavern until you get a few people arriving, as that seems to be the main story driving factor in the game until you get them all.
Happy village management, I hope to see more from you rocky, this game is fabulous, perhapse a greedy city and a hungry city as sequals?