Changes come with something new, and of course something new for today is...an update, finally!
V. 1.08
- Changed the file extention to .zip, yay for 7z users!
- Implemented "mode" system for riln management. See things to do for further information. Easyriln must be enabled for it to work. It's off by default.
- Following a request, changed sound for when lapidary polish is finished.
- Fixed a bug with amb_id 19 music not working properly.
- Shadow notify added for when someone stealthily moves in and away from your line of sight.
- I finally learn to spell! Fixed some typos in the read me and stuff, also improved them slightly. There'll likely be more of these.
- Changed some sounds to add more lively feel to the pack.
- Added trap sounds.
- Fletchers, cook and potters rejoice! Autogrind added for fletching and shaping!
- Intro song now loops.
- More sounds for more movements, carpentry, pottery and some stuff I can't remember what.
- Removed autorepair script because it's buggy and doesn't work with everything.
- Added and improved sounds for firearms, archery and slings.
- Added loot and bury alias (see things to do).
The old links no longer work. I changed the file extention after many people said they wanted .zip rather than .rar. There you go guys. I'll update the first post as well.
Mush-z dependent version:
https://www.dropbox.com/s/zxky0cwpltvma0s/clok.zip?dl=1
stand alone bundle:
https://www.dropbox.com/s/mqv1hy698jpt2 … e.zip?dl=1
And to answer some questions I missed: don't use mush-z 5. It's buggy. It doesn't work with some plugins and there's something in the client itself that doesn't make ambiences and music play properly.
Why do ghost hunters have to hunt ghosts? Well, there's a fear of being ghosted out there. They may need therapy as well as their ghost hunting kit.