high guys i am learning make audiogame with audio game maker.
how i can get agm sounds archive?
i listened to pg13's podcast and they use agm sound effects but i don't know how to get them please help me.
#1 2018-07-20 13:41:14
#2 2018-07-20 14:09:56
audio game maker doesn't work
Contact information:email: [email protected]
Skype: Brennan Draves
I'm usually found on online games, chatting, and being warned bye admins for talking to much, f**k you admin!
#3 2018-07-20 14:49:01
it does, since they had a whole stream around using it to make a game.
It is pure, free of judgement, and raises me to the utter height of glory.
#5 2018-07-20 15:17:22
wait really? i want the link! nowhwhwhwhwhhwhwhwhwhwhwhwh!
Contact information:email: [email protected]
Skype: Brennan Draves
I'm usually found on online games, chatting, and being warned bye admins for talking to much, f**k you admin!
#6 2018-07-21 08:27:48
high all, i listened to pg13 podcast yesterday and for making game they use agm sound effect library. so can you help me to get this sound effects?
I have another quesstion, how i can set the keys for games in audiogamemaker? thanks for your help
#7 2018-07-21 08:44:26
Hi.
Audio game maker? I thought that went away years ago! I can't believe it's even usable on newre systems.
From what I remember, the developer made it as a project for a graduate degree, or something like that. Once it was released, they never made updates or listened to bug reports. Ithink it was one of those things to do, just to see if you can do it.
What has been created in the laws of nature holds true in the laws of magic as well. Where there is light, there is darkness, and where there is life, there is also death.
Aerodyne: first of the wizard order
#9 2018-07-28 18:20:11
vao audiogame maker for testing g u i game makeing plese can i have link for it ? download ?
#11 2018-07-30 11:16:11
The program and its sound library are available from:
http://bluegrasspals.com/agm/
There are two files in that folder, agm.zip and soundlib.zip.
Imho someone should put this on the Audiogame Archive or somewhere more permanent.