As any of you who develop games without sight can attest, one of the biggest challenges facing blind developers (and therefore facing the accessible gaming market) is the lack of access to mainstream tools. It's high time we did something about it.
Below, you'll find a link to a three-year-old feature request for screen reader support in the Unity editor. I would like to start a sort of sustained grass-roots effort to flood this request with up votes. My request would be that anyone who reads this would follow the link, set up a Unity ID if you don't already have one, and up-vote this feature request as many times as you're able. If I understand correctly, you get a certain number of votes per month, so after the month passes, you can come back and up-vote it again. Let's make it clear to the developers of the Unity 3D engine that access to development tools is a pressing issue for blind developers, and that we're not going to be quiet until some serious attention is given to meeting our needs. Who's with me?
Here's the link to the feature request. Together, this community is a force to be reckoned with...let's prove it! https://feedback.unity3d.com/suggestion … essibility