which errors are you getting?
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AudioGames.net Forum → New releases room → A new minigame: Give it a shoot!
yes @ dash, what errors did you get?
Traceback (most recent call last):
File "game.py", line 1, in <module>
File "<frozen importlib._bootstrap>", line 971, in _find_and_load
File "<frozen importlib._bootstrap>", line 955, in _find_and_load_unlocked
File "<frozen importlib._bootstrap>", line 665, in _load_unlocked
File "c:\python36-32\lib\site-packages\PyInstaller\loader\pyimod03_importers.p
y", line 631, in exec_module
File "site-packages\pyogg\__init__.py", line 2, in <module>
File "<frozen importlib._bootstrap>", line 971, in _find_and_load
File "<frozen importlib._bootstrap>", line 955, in _find_and_load_unlocked
File "<frozen importlib._bootstrap>", line 665, in _load_unlocked
File "c:\python36-32\lib\site-packages\PyInstaller\loader\pyimod03_importers.p
y", line 631, in exec_module
File "site-packages\pyogg\ogg.py", line 200, in <module>
File "ctypes\__init__.py", line 361, in __getattr__
File "ctypes\__init__.py", line 366, in __getitem__
AttributeError: function 'oggpack_writetrunc' not found
[5356] Failed to execute script game
this pyogg library is meh. IDK what to do with it. Not anyone get these errors
Also make sure you have all the visual C++ runtime packages installed on your system. I ran the game on a virtual machine with windows 7 64 bit, With no python or special libraries installed, then i installed visual C++ runtime packages and that worked pretty well
You're getting the error from loading the source or the executable file?
AudioGames.net Forum → New releases room → A new minigame: Give it a shoot!
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