Right, so, sorry about the probably poor topic name, but this is a stream of consciousness containing a few very related ideas. Right, so this starts with me seeing a major issue. The number of high quality game development tools is sitting rather low. I don't think I've seen an Unreal Engine level thing for audio games, anyways. My next thought, well, that considered, we're a long way out from something so grandious. Well, how hard would it be to at least create more improved tools, anyways. There's an open-source 2D and 3D game engine already out in the wild called the Godot engine. Why not grab that, and get to work modifying it. Well, that would take years I'm sure for even a team, let alone one person who is only getting started with C++. Well, let's think smaller, how about a 2D game engine. I've found an open source 2D engine called Torque2D that might work. Well, then I was coming up with ideas for a game and thinking about working on something for it, when I had another thought. Something that would still be relevant to the 2D game engine, but would be a lot more useful to me at this moment. I need a map editor. I wonder if I could make Til'd accessible. I once looked at the idea, as well. Of course, then I wasn't as versed with C++ let alone gui programming, but it might be worth another look. If nothing else, a map maker would be a nice thing to have. So, is there anyone else interested in this project?
"C: God's Programming Language
C++: The object-oriented programming language of a pagan deity" -- The Red Book
"There, but for the grace of God go I"