@74, As far as I know, Liam has done live streams of this game. I think you can try that also. They are also good for beginners.
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AudioGames.net Forum → General Game Discussion → Walkthrough for A Hero's Call.
@74, As far as I know, Liam has done live streams of this game. I think you can try that also. They are also good for beginners.
Lucas,
I am glad that you have figured out how to initiate the quest at the secret outpost… However, no matter what I do I cannot figure it out. I have grown so frustrated with it that I finally just stop playing for the evening. I have found the secret outpost and have walked the grid through the lake and the overgrown path as well as in the secret outpost and nothing is happening. Can you or anyone else give me some advice please?
Hi Blindwise
Spoilers
As far as I know there is a stone somewhere in that outpost. You need to pick that up and then the quest will advance.
End of spoilers
To add more spoilers to post 78, the stone was located within generic skeletal remains in my particular case, but it's an item you definitely can't find anywhere else. You'll know you've found the right thing as soon as you pick it up.
Lukas
Several things:
I'm glad there's still interest. To my knowledge, I've found everything in the game, and so everything I've found will be in that guide, including the side quest/hidden quests. I haven't gone through the game with every single class, though I've gone through with quite a few of them, including all the mage archetypes, necro, warrior, and ranger and rogue as the party characters, so I'll have information on those.
I do plan on dividing it into sections, because otherwise it'll be a huge mess. I'll have to decide on how to handle tables and things for equipment stats, but that will be later.
I wasn't planning on an audio guide, primarily because I don't really have the equipment for it; my mic is, to put it bluntly, pretty garbage.
I plan on the structure having 3 or 4 primary sections, with smaller sections within -- the main quest line, side quests, equipment stats, and, if I'm feeling particularly dedicated, monster stats. I plan on farther splitting the main quest into the 3 mine/graveyard/forest areas, the side stuff into individual side quests, and equipment by general level range and slot. Of course I'll also have table of contents and credits and all the misc maintenance stuff common to guides.
This will take a while, so I appreciate the interest and patience.
Count me as another who is interested. I actually prefer text walkthroughs because I can easily search for whatever I want.
I too would be totally intrested in a walkthrough like this.
Okay guys, Update on the game. I found the one site that I just continue to step around, and off in the distance an outlaw camp site. Also, I finally made it past the vines, and I found this tree with this carvings on it, but whare do you go to find clues about them?
Thanks,
Darrell
I couldn't agree more. So anyone delt with the ruins inside the vines?
@addolis
Mathius should give you a clue when you arrange the carvings wrong. Then go and explore using the clue and you should find it.
The one and only thing I'm really interested in with this game, as far as walkthroughs go, is a list of skills (what they do, what unlocks them) for all classes. I don't really want to go around and around and around to figure that out, and I really don't have the time.
I've completed the Woods, the Mines, and the Grave yard. I'm on the last stage to fight with the boss. I can't defeat him. No matter what I do. He's tough one.
Oh, I know it' somewhare there, but sometimes I feel like I have fgone through every section, and I keep missing it.
Have you completed the puzzle with the massive tree door?
That's the one I'm working on, actually.
I would like to have a walkthrough text as well. One Quest that I have a hard time it's Laying down the Law.
I don't had any issues with these three quests. Just keep on exploring you'll eventually find it.
I never had issues with Predators and Prey myself, well except for finding out what if anything triggers Jonathan showing up so you can talk to him. That's one thing I've always found a little annoying about the game, never knowing where, when or if a mobile character necessary for a given quest is going to decide to put in an appearance. As for a walkthrough I too have been toying with the idea of writing one, even if only for my own enjoyment. I do actually rather enjoy writing those kinds of things simply for its own sake.
I think there are four dens. The one before the bridge I have destroyed. The one after the bridge I am not hearing that I think I am done with that. One while coming from the entrence on the left side is also dome. One in the path there is on the right side while walking that one is also gone. So I am not getting which one am I missing?
Sounds like you've cleared all four, in which case you should have gotten the fast travel option for Deepwood. Besides, the last den has an alpha wolf and Jonathan joins you for that one.
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