This arcade-style brawler has hit the Xbox One, Steam and PS4. However, the developer wants to improve accessibility should they receive enough revenue to do so.
The game is an old school arcade brawler, with sound cues designed to be a core part of the gameplay (though in certain situations, such as the first boss encounter, a necessity for visual interaction to avoid said boss' most powerful attacks can be frustrating as a player with no sight). For those who might be wondering, currently, there's currently no left/right positioning. The game is playable though up to a point, with that point really being the first boss at the moment.
There's even an accessible manual found here, rendered in HTML created created by the devs.
The devs would appreciate any feedback that anyone else would be willing to give, I'd suggest sending them an email which as far as I remember is linked in the manual. OCR isn't fantastic with the menus, but it's learnable to an exten as far as I've seen. The dynamic difficulty settings help too, putting things on the easiest difficulty allows you to adjust as you go.
If you'd like more information on the game feel free to ask (it's 200mb on Xbox but not sure about other platforms, also not sure on pricing).
I was fortunate enough to be sent a review code by the devs, which is why I'm able to comment on the current state of the game pre-release.
It's an entertaining and interesting game though with a passionate development team who really want to make this playable regardless of a complete lack of vision, though time constraints, revenue and the limitations of the engine they are working with may prevent full accessibility from happening.
Sightless Kombat.
***If you wish to refer to me in @replies, use Sightless***