Well now I have chrome I've been trying this out and it's fun, surprisingly adictive, even if it's not as atmospheric or prone to sudden changes in fortune as junction gate.
The only thing I do not like is the fact that once your on one tab eg, resources, each resource is not individually landmarked, so while you can get down to the bottom of the page to buy upgrades and storage and what not, it's not easy to say check what your available energy per second is while your looking at the amount of metal your producing.
it'd be nice if the links to each resource actually had some recognizable navigation feature on them like a heading, or a landmark or something.
Also, if your playing with nvda, disable the warning of "clickable" or otherwise the game will be rather spammy on the notifications.
I particularly like how things get more sf as time goes on, and each item has a description, but you still need the basic resources, albeit I do wish there was more to exp
Beware! spoilage ahoy!
I actually had finished the solar system just after I unlocked the second research upgrade for rocket fuel, so I hope there is another use for that. I think I should be getting some boosts to science production soon since unlocking some of the higher tear science upgrades will take a loooooong! time.
At the mome moment I'm producing about 110 science per second, some unlocks are in the hundred thousands, but some are in the millions! including level 4 science, which is just plane nuts!
I also do believe the game has an ending, which would be nice. so I'll be adding it to my exceptions cookies list in C cleaner so I don't get my progress deleted by mistake :d.
With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)