about injustice, the accessibility mode, if turned on, that will allow the player to hear a beep when in a fight. that beep means that there is an interactable that you can use it to throw the opponent. for player 1, you'll hear the sound in the right speaker / headphone in a high-pitched tone, while player 2 will hear it on the left speaker with a low-pitched tone. if you move the player to that interactable, you can press the interact button, which is the space key on the keyboard or the R1 button on a PlayStation or the RB button on an Xbox to perform it.
for skullgirls, this is a 2D fighting game similar to mortal kombat, street fighter, guilty gear and other 2D fighters. the game is released back in 2012, but a year after that the game receives massive content updates, DLC characters, and finally the definitive edition, titled skullgirls second encore, was released with some new features, most importantly the voice acted cutscenes for the story mode.
for PC users, starting in 2014 the game got an update which allows us to fully enjoy the game with the inclusion of a screen reader support. however, inorder for this feature to work, you have to install both the say tools program and the clip reader program to read the text to the clipboard. you also have to set up the game parameters to enable this feature.
but now, with the present of second encore, all the tools that are needed are useless now, thanks to the inclusion of tolk library which will automatically detect any running screen reader whenever you run the game.
the game reads mostly everything, except for the additional things like the art gallery, the credits, or the contributors list.
going in to the wilds, collecting pokedex, and capturing them are my kind of thing,
training them, making them evolve, and generally making them stronger is my ultimate goal,
fighting other manamon tamers, winning the tournament, and fighting octoros are what these manamons like to do,
and ultimately, I become the master of mana!