HI, I am working on getting my bachelors in computer science, and I am looking at taking a java FX class in the fall. I have been talking with my teacher about other possibilities because it seems like it will be a very visual class. He is open to just about anything as long as it is event driven programming. I do not know anything about event driven programming, so any advice would be appreciated.
This is a two part question, that may not be in the right place, I apologize if it is not.
My first question is how accessible is Java FX? Could I use it to build audio games? A lot of the problem I am going to have is that my teacher uses netbeans to build projects that he said would probably take an unreasonable amount of time to build by hand. How ever, could I use parts of the Java FX library and angle my studies towards audio games?
My second question is does anyone have any suggestions for what I could do for this class? I suppose it does not have to be related to audio games, in which case this post is probably in the wrong place, but I would like it to. I am not certain, if I have to use java or not. That is the language primarily taught at my university though. I can check with him though and see if I could work in a different language.
Thanks,
TJ Breitenfeldt