While playing around with a few small ideas, one of them survived my usual process of throwing away code I don't see hope for. Blazing is specifically designed for people who may want to spend a few minutes on a game, here and there, while they're out at work, school, or elsewhere. The game works on iPhones, Android phones, iPads, Android tablets, and even computer browsers. It has been noticed that using Safari on iPhone tends to continually disconnect the player, so using the google app instead seems to be the easiest solution.
Blaze can be though of as a cooperative multiplayer board game. Create your character as a warrior, ranger, or a mage. Roll a dice to travel along the path into the wilderness, battling creatures and finding gold along the way. At specific spaces you land on, you are given the option to end your adventure and start a settlement. This is where the cooperation comes into play. Making a settlement causes you to start back at the beginning, but the settlement stays on that space forever, and serves as a safe place for other players to land on. Anyone who lands on a settlement can buy health potions and upgrades, making them essential to help future explorers survive greater distances.
Players can see who has made it the furthest, and who has helped the most players with their settlements, giving people a few ways to try and make a name for themselves.
For a while I was hosting this game on my server but I am no loner doing so. Anyone who wants to run this game on their own computer or server, can download the server at this link:
http://www.kaldobsky.com/audiogames/Blazingserver.zip
You are able to customize it to have your own messages, your own locations, and your own enemies.