@aprone, I'm liking the game thus far and actually progressing rather well, I like the new iron ore swamp thing though perhaps a clear swampland once you've mined the iron ore from undernieth, that's assuming of course there isn't some use for swampland tyles later, eg, gathering herbs for use in medicines or cooking, cutting peat to burn as fuel as an alternative to firewood, or even looking for other important soils such as pitch or salt peter, ----- yes, boom!
I do however have a bug, when I was using o or g to show gems and ores, I was getting lists of above ground squares with trees and things on, not the underground ones, which was odd.
It'd also be nice to be able to turn chat off and on, sinse if I'm listening to the requirements for a job I don't want to be interupted with a chat message, or maybe just have the ability to set whether chat messages interupt incoming text or not.
Speaking of Chat, I'd also like a way to review completed achievements, and at least some prospective achievements, sinse I think I missed a couple of initial messages about them from the server, also it'd be nice to know what I can work towards (secret achievements aside), indeed I love those styles of things in game and achievements could be used to create single player objectives further down the line, stuff that wouldn't be doable in a week of online play.
So, a key for checking achievements would be nice, perhaps shift q or maybe E.
One thing I do find a little weerd, is I can't really get why hard boiled eggs need a bucket as apposed to a clay pots.
Speaking of food, I also wonder why you can't cook mushrooms?
Now we have firs in the game more, I also find it a little odd that we need to always use iron for arrowheads and hemp for bow strings, after all, lots of stone age cultures had bows and arrows just using animal sinew as bow strings and stone arrowheads, and if we can make stone knives and hammers and axes, why not flint tipped arrows?
Of course these wouldn't be too efficient and would need replacing a lot, and also wouldn't really be sufficient to actually use on raides or against humans, but could provide firs and meat occasionally, just as in castaways 1, and with so much more cloth items to make and quests to do it'd make sense to get hunting a bit more into the game.
I also love the idea of glass making, though I haven't found any sand as yet, but I'm sure it'll show up at some point.
Unfortunately I'll be really busy this week so probably won't get to try too much of the game, but I might well give the single player a go next time around just to see what I can make (and yes, I know single player isn't perfected yet and we're waiting on disasters and other things, but it'd be nice to get to actually building everything and as I said I don't know how much playing time I'll have in the next few days).
With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)