hello folks,
is it possible to include xbox 360 controller support within a game made in bgt?
if yes, please tell me, i have read the joystick support in the bgt manual, but i don't understand.
your_adventure is a menu-based game, here is a list of buttons and their function i fantasize about:
general controls:
- the up and down arrows on the cross of the controller, cycling up and down through menus.
- a-button selecting an option or confirming one
- b-button declining an option or turning back to the previous screen.
combat:
- a-button performing a normal attack
- b-button running for the fight
- x-button throwing a shuriken
- left-arrow quaffing a small potion
- right-arrow quaffing a large potion
- white-button checking your health
- black-button checking oponents health.
this is what i am thinking of right now. when the logic is clear to me, if this is possible however, i also will include ps3 controller support.
can i get examples of the code?
thanks in advance.
greetz mike
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