Hello,
First of all, only two people have apparently submitted their stories. One of them is only for survival mode, and the other... it's just not what I was expecting. If no stories get to me today or tomorrow I'm going to be doing a much more rudimentary system like the one simba proposed here. I know, you're thinking I just want to get the weight of writing off my shoulders and make others do it, but it's not easy for me. My imagination really sucks and I don't trust my own English level enough to do that.
My school trimester is ending tomorrow so I'll probably have time to work on the game to start on the non-sidescrolling levels and the mission mode if I'm lucky and I get a story that works for it. I also signed up on a site which will make it much easier for me to find voice actors, and with my own audio editting skills along with a friend of mine who's much better than me at this, I'll be able to make audio cutscenes for the game.
Sorry about the manual thing. I seriously didn't notice and I already put it in the folder for the next release, which shouldn't be too far off. People seem to want a fast paced escape NSSL, so I'll be sure to include that in. My main problem now is sounds since I mostly have them on my windows netbook, which... sort of sucks. Windows explorer can take up to two seconds to change file focus and that makes it hard for me to look for sounds. I would put it on a hard drive and surf through them on my mac which is a lot faster but I don't have a good enough external HDD, the only one I have is almost full of stuff i might need, but I'll try my best. I need to buy a new one anyway. I'm sorry my release schedule is so messed up. I hadn't dealt with game production before and this is not as easy as it might sound like.
A fight we cannot lose.
An enemy we cannot defeat.
A destiny we cannot escape.
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