2,601 (edited by BlindNinja 2018-09-11 19:12:46)

@jayde
The security cart thing only seems to happen in 3-3, after that I've never seen it again.
If you want an indication of possible stat distribution, check out the walkthrough I made a while back. I tried to outline my stats through the thing, with... relative success. lol
@Pulseman45
I'm fairly sure that demon is actually immune to stuns now like most other bosses, maybe? I might be wrong though, so don't quote me on it.
Actually on that note, question for everyone. I'm thinking about updating that file with some more general stuff, is there anyone who wants something specific? Opinions welcome. Go!

"I used to be an adventurer like you, then I took an arrow in the knee."
guards, skyrim

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2,602 (edited by pulseman45 2018-09-11 21:53:11)

I retried 5-4 and I confirm the boss is not immune to stun. I used a red paint ball though, not a lime ball, but I doubt it would be immune to one and not the other.
As for the walkthrough, I don't really know what to add except for the Stone Orb attack from the Bio Control System that is not mentionned in it. It's when it summons an orb that sounds like an energy ball and when it's above you, it tries to entrap you in stone walls and drop a huge rock on you, just like the Mud Killer. But actually I wonder if it doesn't only use it in the coin collecting room, but that would be strange. Still I watched a Let's Play recently and even after several retries that move didn't happen even below 50 percent health and after all the possible dialog occured.

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2,603

Right... thanks for that, completely forgot it did that while I was writing it and never added it after.
From experimentation just now, seems like it only starts doing it in the last phase of the battle.

"I used to be an adventurer like you, then I took an arrow in the knee."
guards, skyrim

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2,604

So it turns out I don't suck after all. Haha. Killed that 5-4 boss by using the pachinko on it and pelting it to death while jumping over its attacks. Very, very dicey. I'm now on stage 13.

Your guide is amazing, BTW, and I downloaded a copy of it for my use. I really, really hate skyracer levels, and now I have 7-8 of 'em in a row. Not fun.

Also, I now know the pain Liam experienced, the stuff which made him invent the so-called "god Damn it Carla" drinking game. She just gets in the way; I swear those levels she's in would just be easier and (dare I say it) more fun if you could exclude her. Hopefully future stages involving Carla are better.

I'm really, really excited to open synthesis, because I want to make all kinds of stuff.

If anyone's got any specific tips for skyracer stages, particularly the ones I'm about to face, please ley 'em on me. I'm especially wary of the upcoming dogfights. I can do barriers and turbulence all right, though I didn't understand at first that changing elevation and speed is done by releasing an arrow key, not pressing it (i.e., you can hold arrows and increase speed/change elevation very quickly, vs. tapping the keys to try and do this).

Loved the 12-4 boss pair, btw. I like interesting bosses that make you think.

Check out my Manamon text walkthrough at the following link:
https://www.dropbox.com/s/z8ls3rc3f4mkb … n.txt?dl=1

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2,605

I'm glad at least some people are finding use out of it, lol would've hated to have wrote it for nothing.
Don't worry though, Carla's weapon in stage 15 makes her actually useful in a fight. lol Basically, as long as she's not completely boxed in on both sides and constantly getting hit, you'll be able to heal her in time.

"I used to be an adventurer like you, then I took an arrow in the knee."
guards, skyrim

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2,606

Several times in stages 11 and 12, I found myself killing Carla  by mistake when she got too close to me or got past me while I sprayed something with needles. And god does she ever die fast.

Good to know that 15 and 16 aren't quite as bad. Am hoping to have the gigavolt laser by then.

I'm getting the feeling now that melee is really -not the way to go anymore, which makes me sad because it feels like all my points in attack have been largely wasted. I mean, why bother with a badass sword or spear or hammer when you can just hose down foes from a distance?

Also, this game seems to have a nearly ridiculous amount of unlockables, including difficulties which basically just make monsters harder to kill. i.e. it's going to turn into a "watch the numbers get bigger" exercise. I hope Carla gets stronger on each difficulty, too, or else she's going to become way, way harder to protect.

Check out my Manamon text walkthrough at the following link:
https://www.dropbox.com/s/z8ls3rc3f4mkb … n.txt?dl=1

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2,607

mmelee is the most powerfull thing in the game, just grab a cat spear it's unstoppable with enough attack. Or laser saber i tihin, or hiper buster blade, so don't worry it's not waste. On most levels i'm using my shooters or needle launcher, but i use my spear on every boss, because they are getting more powerfull too and i need the amazing amount of damage for them

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2,608

@Jayde
Both ways are actually viable, the problem with guns being you have to keep sinking time into either crafting or buying ammo, mini/middle/mega shooters aside. Also I think all bosses resist bullet damage, so there's that.
Basically, no. lol Melee is not useless and never really becomes that, it's just now you have more options.

"I used to be an adventurer like you, then I took an arrow in the knee."
guards, skyrim

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2,609

A lot of monsters seem to punish you if you get up close/don't seem to have ranged options. Example: the extinguisher. God, that thing is mean. I had to use the gigavolt laser to bring it down, and it took many, many tries. With that weapon, compared to everything else I have in my possession right now, there's just no contest. No good reason not to just spray and pray, as it were. Gonna hold off on stage 17 for a bit though, as that security stuff is giving me fits. Said laser, by the way, doesn't require ammo, so there's really no downside.

I've become quite the jerk in dogfight levels too. Heh. I've learned how to loop around and fire missiles at the backs of things (most of the time), to the extent that I think I took exactly one hit from a surprise laser from Devil Guardian. Now, mind you, it took nine or ten tries, but still.

And oh my god, so, so much synthesis stuff. A lot of it is items I've never even heard of before, but oh well.

Kinda wondering if the upgraded needle launchers are actually worth it. I used that weapon pretty religiously till I got the laser, so if upgrades are better, I may go with that. It seems like a lot of people go for the yo-yos right away, and I'm hoping for a weapon that'll give me a fighting chance at killing a security cart if push really comes to shove.

Check out my Manamon text walkthrough at the following link:
https://www.dropbox.com/s/z8ls3rc3f4mkb … n.txt?dl=1

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2,610

It's all down to timing, really. Enemies like the extinguisher, it's down to picking your hits and timing them between their attacks.
The upgraded needle launchers are pretty cool, but they require more money than you could possibly have right now, and you have to beat the game first anyways.

"I used to be an adventurer like you, then I took an arrow in the knee."
guards, skyrim

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2,611

So...

slight
spoilers

I had a coil, I hit the switch, I hit "drop yoyo" in the 15-1 menu...and uh, no yoyo. I heard it drop, but it never appeared. Kinda wondering what's up there.

Also, is the secret in 8.1 with the stones and jump shoes worth it? Those stones are annoying.

Check out my Manamon text walkthrough at the following link:
https://www.dropbox.com/s/z8ls3rc3f4mkb … n.txt?dl=1

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2,612

Did the yoyo possibly get hit by something? Only explanation I can think of.
The stones get a lot easier with high jump shoes, because you have so much more time to react. But yes, it's worth it.

"I used to be an adventurer like you, then I took an arrow in the knee."
guards, skyrim

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2,613

where can i get the stuff for the super yo yo, and the clone generater, i know you can get the things for them from the UFO catcher, but is there a faster way to get the stuff

i am the bio control system, i can’t be stopped

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2,614

land on stage 18-2

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2,615

Can i get past the bio control system with a triple yo yo

i am the bio control system, i can’t be stopped

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2,616

@greaver,

You can try, trying never hurts, big_smile

It may take a bit to defeat, but still, then again, it may not. Another idea is the water plane launcher if you have it.

Hope that helps.

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2,617

I don’t have that, that’s why i asked

i am the bio control system, i can’t be stopped

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