How can I extend a weapon's range to go both north and south? I am having trouble making the weapon go south. I have tried using my coordinates, but if my y coordinate is 15 and I input me.y minus 5, it makes the range 10. So I tried getting the tile info and subtracting 5, but it says does not allow a string variable and a map type to communicate. I have also installed rotation coding and tried making the weapon face south. The only one possible thing I haven't tried yet is creating x and y coordinates for the weapon, setting them always equal to my coordinates, and then subtracting the number from its coordinates. But again, a string can not communicate with a map type. I have both underthought and overthought this issue. Please let me know if you find a solution.
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