I know I know, this has been brought up before. However I feel like this needs to be addressed. As we currently stand, RS has issues. Large ones, to be precise. Starting from being able to track afk people but not being able to hit them, to cheep kills with weapons that can hit you at 40 tiles away, all the way to creating a team and dominating the entire game. As it currently stands, SCM has the control of the board. They constantly have people online, killing anyone who comes on the battlefield, and generally forcing the comunity to stay on kg or the arenas. This is fine, but it also blocks off most of the features implemented into the game. I've been talking to the folks on the game, and I was told that, and I quote this: "Sam didn't make the game to be fair, he built it for this exact reason, for some team to always have the upper hand." End quote. I'm not gonna wine about it, not gonna complain about scm, even though most of them are assholes, I'm just gonna ask: Hey Sam, Carter, guys. Are you planning to fix these balancing issues? Or are you satisfied with the way the things stand. Are you gonna keep adding things and ignore the large holes in your product which favors a certain group of players? Or are you working on re-balancing the game.