I for one can't seem to find Mysteries of Deepwood on my current playthrough. I usually have good luck finding it in the watchtowers but apparently not this time.
77 (edited by afsilva90 2018-06-07 16:11:43)
I seem to have made the wrong choice in the quest in which you had to return a signet ring. Instead of letting Simeon keep it, I returned it to its rightful owner. As a consequence, Simeon has been expelled from a shop at the outlaw settlement. Can I give said ring back to him or not? I would like to do business with Simeon's friend, but I don't know what to do. Could someone help me out, please?
Have a nice day,
1. This is likely a bug. Necromancy has been the cause of a lot of issues for us—honestly, because of some poorly written logic on my part. We're continually trying to find new ways that resurrection can break the game and I think wthere will be some more fixes in version 1.3.
2. I don't like to give too much detail on this sort of thing but I can tell you that, geographically, it's fairly close to the hidden outpost.
@#76: There are a couple of other places the text may pop up other than the watchtowers. I won't give you too much info but I'll say that they're all named locations (i.e. they show up on your forward scan as something with a name), and they're all visible from the road.
@#77: Unfortunately this is a decision whose consequences you have to live with. If you want to find out what happens if you let him keep it, you'll need to try that path in a different play through.
79 (edited by afsilva90 2018-06-24 19:25:12)
Can Sister Alexia, as one of the kindest and warmest characters in this game, forgive me for giving the signet ring back to its rightful owner, even though it is the wrong choice to make? If I talk to her, can I reveal how I feel with regard to this extremely agonizing problem and give me a helping hand on how to solve it? Nigel's wife clearly stated that the ring was something extremely valuable that was passed down through the generations and she also told me that if I agree to help her husband retrieving it he would give me a reward. If I don't give said ring back, I will face her husband's foul temper and I won't receive any reward. Will this choice impact my personality development with respect to the story behind this game?
I actually don't remember offhand if this choice affects your rapport with Sister Alexia. If it does, it doesn't do so in a major way—it would just be one of the various choices throughout the game that increases or decreases your rapport with a party member. You don't have a lot to worry about either way.
The two are not related. "Actually Love" only unlocks after having a certain number of conversations with a certain character.
So are the two items you get after beating the game unequippable? They certainly seemed to be the first time I did it.
Also, just talking to that individual doesn't seem to trigger the Actually Love quest. I've spoken to her twice as well as completed the two other quests offered by the other individual involved in this quest and I still can't trigger it.
1. They shouldn't be unequippable, no. If you want to discuss this without spoilers, maybe email me?
2. You are correct that talking to the individual in question isn't what triggers the quest, just what paves the way for it. As for how to actually trigger the quest, the whole point of the way Love, Actually triggers is that it's supposed to be organic. I'd really rather not give people a breakdown of how it works, but if someone else wants to, I suppose I can't stop them.
It's weird because I've done that quest before and being unable to trigger it now in my current playthrough is rather confusing LOL.
Maybe you and I aren't on the same page about who you were or weren't talking to. If you want to email me about this one too, to avoid spoilers for others, feel free.