Yeah, and it's not like it was his choice to leave. What if it was a job opportunity? Look. When you're a game developer for this blind market, and you get a job that's gonna give you a better pay, you take it, no questions asked. I'm sorry, but it's true. Even with all this money poured into the game there is simply no way for any developer to make much of a profit that is caliber to a steady income at a business. Well, let me put it this way. You can profit from it, absolutely. Munawar has proven that in a thread that I forget where it exactly is, but he pointed out that bpc sales helped him with his business trip to Reno. But they are not a source of steady income, so you can't trust that. Put simply, life changes unexpectedly. So I wouldn't hold it too much against them. And besides, just because he's leaving doesn't necessarily mean he's dissociating with the game and anything to do with it, he's still providing basic support for the engine, he just can't develop it majorly. Who knows, maybe a new developer will come along and Ian can mentor him on the underlying code of the engine. The thing is that since the engine was hand-made, he's the only one who knows all about its inner-workings as far as sourcecode is concerned.