2018-04-03 06:32:22

I am planning on getting a copy of SFV in the near future.

Debating whether to buy it for PS4 or PC.

Curious to see peoples’ opinions on the forms  as to which version I should buy. 

Regards,
ultradude306

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2018-04-03 08:27:46

Wel, the versions don't differ... the only advantage on pc is the ability to use OCR to read things, if you're so inclined.

Discord: clemchowder633

2018-04-03 11:23:07

Hi.
Well, personally speaking, I would go for the PC version of the game. Both of the games don't have any difference in content, as assault already said you have the advantage of using OCR with the PC rendition, which would be a pluss for me because I could easily navigate through the menus of the game and read things like task of the week, fight money, character descriptions and so on, the game looks very clean with OCR.
Greetings Moritz.

Hail the unholy church of Satan, go share it's greatness.

2018-04-03 15:49:11

that's good to know, I've been wanting to get this myself.  @assault, how would you rate it compared to sf4?

2018-04-03 16:26:39

Depends on how into the game you are. This game has much easier execution of combos, and v-skills and triggers make for a good change... but the core of the game is still very much Street Fighter. Most people on this forum don't tend to talk about it because it doesn't have as much flashy stuff and shiny mechanics like Dragon Ball Fighter Z, Blazblue or whatever, but that's one of the reasons I like KI and SF over the rest. Both games are actually relatively simple, but they're deep if you want to dive into them. SF V, in its current state, I would probably rate at an 9. SF IV I would rate at about an 8.5... the only thing I miss from SF IV is ultras because I always enjoy longer and more elaborate super moves and unfortunately, those seem to be going out of style. lol Simply put, if you don't mind les flashy games that are more about mastering the basics, then you should get SF V. But if all you want is a million different mechanics to fool around with, then you likely won't enjoy SF V much.

Discord: clemchowder633

2018-04-03 21:12:41

I find blazblue for example insanely hard to get into for that reason.  I'm considering getting 4 and 5, but I'll start with 5 as it looks to be more beginner friendly.

2018-04-03 21:34:39

They're both equally easy to pick up. Five has v-skills and triggers which differ from character to character, whereas 4 only has the focus attack which is more or less universal. But other than that, they're both easy to get into.. that's always been one of SF's attractive points.

Discord: clemchowder633

2018-04-04 00:29:39

dan_c wrote:

I find blazbleu for example insanely hard to get into for that reason.  I'm considering getting 4 and 5, but I'll start with 5 as it looks to be more beginner friendly.

Same here.  Most people I know who play Street fighter say that five is much easier than four. As for  Blazblu, I couldn’t seem to get the hang of it at all.   Not sure if it’s the fact that I haven’t really put any time into the game (have just tried it one or two times on a friends console), or that the  Game just doesn’t have as good audio   feedback as something like Street fighter.


  After double-checking  the specs for Street fighter five, I’m not sure how well my (non-gaming) PC will handle it. Even if I can run the game, I’m not sure if I would be able to have a screen reader/OCR program running in the background  at the same time. However, I could be wrong. Guessing that no one here on the forums has a special-build gaming computer.

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2018-04-04 00:52:00

I have a custom pc for gaming, and so do some others I'd think. 5 is definitely easier than four in some areas, like it's looser timing for combos.

Discord: clemchowder633

2018-04-04 02:26:44

As for whether a given PC will run  a game, that is not a clear cut issue. As long as you have above the minimum recommended ram, and a decent mid to upper range processor, you will almost certainly be able to run the game, even if not on great video settings. If you don't have a good video card, you will likely need to turn the graphics settings way down but for nonvisual play that doesn't really matter. Also, Steam has a refund policy that you can get your money back provided you have less than two hours of playtime within 14 days of purchasing the game.

2018-04-04 02:53:58

Hi.
@Assault hmm, do you have the feeling that the timing of combos isn't that harsh on SF V? I played USF iv and SF V after each other and I noticed that SF V has a very on point combo system and you have to be very precise when you hit what attack in a combo due to the tight timing system, I noticed that with SF IV, the timing is quite loose and that it would also interpret wrong button combinations as special attacks.
Greetings Moritz.

Hail the unholy church of Satan, go share it's greatness.

2018-04-04 07:15:47

SF V is looser. The frame rates required for precise combo input are longer, whereas in SF IV there were many one frame combos that were very hard to execute. And SF V does the same thing with special moves... they're called option selects and are shortcuts to use in certain situations. They can just be hard to control at times. But to the average player, both games are basically the same in terms of pace and precision, SF V may be a little easier if anything.

Discord: clemchowder633

2018-04-04 17:34:01 (edited by ultradude306 2018-04-04 17:41:43)

Quasar wrote:

As for whether a given PC will run  a game, that is not a clear cut issue. As long as you have above the minimum recommended ram, and a decent mid to upper range processor, you will almost certainly be able to run the game, even if not on great video settings. If you don't have a good video card, you will likely need to turn the graphics settings way down but for nonvisual play that doesn't really matter. Also, Steam has a refund policy that you can get your money back provided you have less than two hours of playtime within 14 days of purchasing the game.



Looking at the specs again, seems like I might be able to run the game. I’ve got more than enough memory, and processor is i7-6500 at 2.5GHz (recommended is i5-4690 at 3.5 GHz).
 

  I’m also wondering about the  OCR program people have been using to read the menus. Do I need to download/buy  a particular Screenreader /program to get that to work?

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2018-04-04 18:24:30

I have the same problem regarding button inputs. Going from down back to dp makes the game trigger super because it tries to make things "easier" by counting the down from the previous input as part of the double qcf motion. That's what you get when you need that kind of input for five frame linked dp motions I guess.

Deep in the human unconscious is a pervasive need for a logical universe that makes sense. But the real universe is always one step beyond logic.

2018-04-04 20:47:54

Mistaken inputs aren't the game's fault though... pro players use those on purpose. It's meant to be there as a faster way to compensate for reaction time to a problem. I trigger them all the time... I hate them but love them at the same time.

Discord: clemchowder633

2018-04-04 21:19:25

and in regards to the OCR program, it's integrated with NVDA, so it's highly recommended to use that. smile

2018-04-04 22:15:39

dan_c wrote:

and in regards to the OCR program, it's integrated with NVDA, so it's highly recommended to use that. smile

Good to know.  i use Jaws, but I'm sure NVDA wouldn't be too hard to pick up. 

Is there anything else I have to add on to the program, or does it come with NVDA?  Also, would running the OCR and the game at the same time cause any problems with performance?  I'm still unsure if my computer can handle the game by itself, let alone have other programs running in the background while I play.

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2018-04-05 01:49:26

Nvda is very light on resources, so you should be fine. I believe you can also use sonifight with this particular game.