947. Hahahahaha. You made my day. I dare someone to do it.
@Lordlundin: your ideas rock! thumbs up to that!
However, at least on Redspot, Sam hasn't got that many trusty faces at Hand (despite the STW admins and I don't think they would do it, because they already have one game to administrate).
Thanks. You actually forgot to give me an actual thumbsup and I'm very picky with that user carma.
Feed my ego with those thumbs up!
@Lordlundin, only one problem... You said something about admins being there to help out new players and keep the cheeters away from everyone else, but the only problem with that is well, sam's admins aren't very helpful, and all they do to cheaters is either ban somebody right away without warning or with no second chance what so ever, or swear at that person and say horrible things to them that some could even consider to be spamming. I think for this system to work sam needs a host of better more mature and responsible admins. I am in no way signing myself for such a job, not for that game at least, no way in hell.
@LOrdlundin: lol, I actually gave you a thumbs up, but somehow the idea of writing an actual post came later.
But as I said in my previous post, both the lack of trusty admins and (at least, it Looks like that to me) Sam's lack of following this thread, might be a Problem there.
Like I've said a few times, this isn't for redspot. I was thinking about my own fps in the shower and in my dreams and during class ... and it would include this anti-cheat system.
Feed my ego with those thumbs up!
I am having issues with Redspot. I cannot log in for some reason. I tried resetting my network and computer and ran into the same issue. It simply sits there when I try to log in with my allocated name or a different name. I do not know what is happening. If anyone is having this same issue, please let me know. Thank you!
Have you played redspot before? If so then maybe you were banned.
I have not been banned, as far as I know. If I was, I probably would have been told so. My windows antivirus has also deemed it a threat.
It's been a long time guys, but figured I'd resurrect this topic with info on the update me and Sam just released. It is my hope this will allow for a better gameplay experience for those who are interested in getting a couple quick kills and logging off for the day.
If you had been reading the other topic, you would've heard about the killingground, the highlight of this release. I've pasted the MOTD below, which should hopefully give a concise
new as of 2/7/17. Adds killingground as a replacement to the newbie flag. Upon login, you'll be placed in a much smaller map that disallows bases, as well as caps health at 5000 and shields at 50. The point of this is to provide separation between players with high and low stats. To go to the battlefield at any time, type /battlefield and you'll be teleported. to check players on each map, /battlefieldplayers and /killinggroundplayers. If on a team, type /teammap battlefield or /teammap killingground to automatically spawn on that map. note: As of right now, this feature should be treated experimentally. If you find issues, don't hesitate to contact an administrator or developer. Makes hand grenades have timers to prevent some spam. Player data should now save on server crash. Added an item, the shield_extracter, to transfer 10 shielded shots from you to a extracted_shield. Added two new guns, the CRT42 and STP106. Added some new combos, 6456=ass_kick, 727=choke, 7589=double leg face stomp, 113=shove, 122=left hook, 322=right hook.
If you have any questions, suggestions, all that, let us know
I played redspot a month ago and i have problems with killing. In killing time ping maximising. For example normally is 50MS, in killing can be 600MS. I'm from poland and few peoples have this problem. My internet connections is good. You can fix it?
As much as I like the update, you didn't really fix anything. You've added a killing ground map, which is good, but you didn't fix the issues with OP bases or OP teams. People still can block sky island and have it in their control, which is what I thought you wanted to fix. Players can sit on the server for days without being booted, just being afk and waiting for someone to walk by before turning their afk off, chasing the player down and killing them. On top of it all, the killing ground is pretty small, so sometimes you spawn next to someone and they take you out with 4 or so shots. Sadly, the only way I see to fix it is a server reset every couple of hours, and I know your really against it these days, but it would fix all your problems, allowing you to work on adding new features to the game.
Didn't fix anything? How about being constantly sniped/killed by players that are simply impossible to kill due to outrageous amounts of health/shields/stats.
OP teams are still a big issue, but their is unfortunately an extremely simple remedy, wait until the team is offline and destroy/lockpick the base without any opposition what so ever. A reset, in a game like redspot, would basically be saying hey I know you've collected a bunch of items but well, sorry.
For the killingground, as stated in the motd, the feature should be treated experimentally, and as such we're discussing items that shouldn't be used on the map as well as a few other possible approaches. I totally understand this, many times I've been killed by those with a m24/mlk before I really had the chance to item grab. Also, the newest update makes it so players can only be on for an hour, before their automatically teleported.
An AFK time limit is actually in the code, just need a sound and we're good to go.
I mean, at least you can enjoy the game now without getting stomped by nerds with bilion hp/shield/grenades.
skype ID: hadi.gsf7