2017-11-26 03:33:14

You have no idea where you are. You are in a facility blindfolded by a device that you cannot remove from your head. Clicking around gives you feedback as to what is in front of you. For now, the goal is to walk around and unlock every door throughout the level.

Currently, this game has no instructions built in, so I will post them here.

When you click and hear...

-Nothing: There is nothing in front of you
-A drone-like humming noise: There is a wall in front of you.
-A knocking sound: There is a door in front of you.

You can press left Ctrl to open doors. You can try hitting the same key in front of walls, but nothing will happen.

Currently, I am having a hard time making sounds not overlap. There is also a lever in the room that is meant to open a locked door, however the lever does not function past its animation, nor does the door ever act as if it is locked.

Here is a link to the prototype: https://drive.google.com/file/d/1kUt6Rw … sp=sharing

2017-11-26 17:56:32 (edited by defender 2017-11-26 17:57:28)

Unfortunately you are missing the data subfolder and unityplayer.dll.
I would either link to the main folder so google can zip it, or just zip it all your self and link to that instead.