Hi all. I am a game developer that recently started to explore world of accessibility games. I am not calling them audiogames, because from my understanding this genre is reserved for application with sound design as the dominating way to communicate with the player. Anyway I was wondering about few things. I will ask mostly about mobile games, Android especially - I do this for my personal project that has nothing to do with my company I work for. I also don't own any iOS or Windows Phone devices for now.
Cut to the chase. I checked few titles and it seems that some games don't even work when Talkback is enabled. Is it ok to ask user to turn Talkback off? Is it common solution? I was also wondering if using speech to text user interfaces would be a good idea. Do voice commands sound as a good way to interact with a game? I mostly think about it in game's menu or giving player overall view of his current state in the game. I am not thinking about commands like in game called "There Came An Echo".
I am excited to hear your suggestions and thoughts. Any help would be appreciate .