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Is there a way to check if a sound is playing in BGT?
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AudioGames.net Forum → Developers room → BGT question
Hello
Is there a way to check if a sound is playing in BGT?
I'm going to be a bit rude and say go read the manual -- specifically the reference manual. It's in there somewhere. Yeah, it's rude, but this answer is probably exactly the answer you'd get on other dev forums especially since the answer is already in the manual.
Yes. Hint: for the sound object, it's a property, and for the sound_pool, there are, like, three ways.
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