so when I look at the games sounds, or when in game I heer footstep sounds, there always seem to be more of them. like, one is deeper, other lighter, other more harder, etc.
How are those footsteps actually played? and also, how do you actually make those sounds? I meen, do you record the set of them and somehow modify them?
My search criteria on audiogames will never be the age of the developer, what ever someone else may say.
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